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Adaptive sampling - WPI

    https://web.cs.wpi.edu/~matt/courses/cs563/talks/antialiasing/adaptive.html
    Adaptive sampling is similar in nature to supersampling. Each pixel to be traced has a primary ray cast through each of the corners. If the intensity of the four corners varies significantly from the others, then the pixel is split into four …

Multidimensional Adaptive Sampling and Reconstruction for …

    https://www.cs.umd.edu/~zwicker/publications/MultidimensionalAdaptiveSampling-SIG08.pdf
    We present a new adaptive sampling strategy for ray tracing. Our technique is specifically designed to handle multidimensional sample domains, and it is well suited for efficiently generating images with effects such as soft shadows, motion blur, and depth of field.

Multidimensional Adaptive Sampling and Reconstruction for …

    http://graphics.ucsd.edu/~henrik/papers/multidimensional_adaptive_sampling/multidimensional_adaptive_sampling.pdf
    Our algorithm is split up into two main steps: adaptively sampling the multidimensional function f, and analytically integrating the resulting approximation to reconstruct the image radiance L (Fig- ure 2). The number and distribution of subdomains for each pixel is determined during sampling, and the function approximations f

Adaptive Sampling of Area Light Sources in Ray Tracing Including ...

    https://onlinelibrary.wiley.com/doi/10.1111/1467-8659.1130289
    An adaptive sampling strategy is proposed that reduces the number of shadow rays by using statistical information from the sampling process and …

Ray Tracing With Adaptive Supersampling in Object …

    https://www.cs.uaf.edu/~genetti/Research/Papers/GI93/GI.html
    in ray tracing: antialiasing and distributed light sources. For antialiasing, adaptive supersampling in object space (ASOS) combines the quality of supersampling with the speed of adaptive supersampling. In adaptive supersampling, the …

Global adaptive sampling hierarchies in production ray …

    https://dl.acm.org/doi/10.1145/3306307.3328205
    ABSTRACT An image-space hierarchy is introduced to reduce artifacts from prematurely stopping in adaptive sampling in a Monte Carlo ray tracing context, while maintaining good performance and fitting into an existing sampling architecture. Supplemental Material Available for Download zip a69-jeffery.zip (603.6 KB) Supplemental material. References

An Adaptive Sampling Technique for Multidimensional …

    https://link.springer.com/chapter/10.1007/978-3-642-57963-9_3
    An Adaptive Sampling Technique for Multidimensional Integration by Ray-Tracing Authors Authors and affiliations Christophe Schlick Conference paper 4 Citations 118 Downloads Part of the Focus on Computer Graphics book series (FOCUS COMPUTER) Abstract

Adaptive Sampling and Bias Estimation in Path Tracing

    http://luthuli.cs.uiuc.edu/~daf/courses/rendering/papers-2/rthwj.article.pdf
    Adaptive image sampling methods tries to avoid the problem of using a Þxed (high) number of samples per pixel by concentrating the samples in the difÞcult parts of the image. Several methods which apply adaptive sampling to regular ray tracing have been presented. The primary aim of most of these methods is to concentrate the samples

Adaptive Sampling - V-Ray 5 for 3ds Max - Chaos Help

    https://docs.chaos.com/display/VMAX/Adaptive+Sampling
    V-Ray is an adaptive sampling engine. This means that whenever V-Ray needs to compute a value, like the color of a pixel, or the light reflected from a surface, V-Ray will take a varying number of samples for that value, depending on the context.

Advanced Ray Tracing

    https://www.cs.cmu.edu/afs/cs/academic/class/15462-s09/www/lec/13/lec13.pdf
    Apply stochastic sampling to time as well as space Assign a time as well as an image position to each ray animation Jitter time: T = T0 + ’ T0) for each ray 15-46225 Example of Motion Blur From Foley et al. Plate III.16 n ray tracing at 4096x3550 pixels, 16 samples per pixel. reflections and shadows with penumbrae cast by extended light sources.

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