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ATI/nVidia Realtime Ray Tracing...when??? | Beyond3D Forum

    https://forum.beyond3d.com/threads/ati-nvidia-realtime-ray-tracing-when.32132/
    Hi Guys, Just a small question, have been oggling ray traced graphics since the days of my Amiga 500. I was wondering how far (in terms of time...

Real-Time Ray Tracing | Unreal Engine Documentation

    https://docs.unrealengine.com/4.26/en-US/RenderingAndGraphics/RayTracing/
    Real-Time Ray Tracing Features Ray Traced Shadows Ray Traced Shadows simulate soft area lighting effects for objects in the environment. This means that based on the light's source size or source angle, an object's shadow will have sharper shadows near the contact surface than farther away where it softens and widens. Ray Traced Reflections

10 great graphics cards that support ray tracing

    https://www.windowscentral.com/10-graphics-cards-support-ray-tracing
    1 Apr 2021 Ray tracing allows game developers to light in-game environments with a level of depth and realism that previously wasn't possible, and …

Real-Time Ray Tracing with Radeon ProRender - YouTube

    https://www.youtube.com/watch?v=P2Jq4EcV3xk
    AMD is announcing Radeon™ ProRender support for real-time GPU acceleration of ray tracing techniques mixed with traditional rasterization based rendering. T...

The Holy Grail: GPU Realtime Raytracing

    https://blogs.autodesk.com/design-studio/2020/07/21/the-holy-grail-real-time-gpu-ray-tracing/
    They share our experience and detailed insights into the facts, figures and theory surrounding GPU Raytracing. Part 1 focuses on the need for Raytracing in the digital design process, the relevant numbers when comparing various setups, and concise observations for everyone requiring physically-based full global illumination in real-time.

Hardware Ray Tracing Tips and Tricks - Unreal Engine

    https://docs.unrealengine.com/en-US/Engine/Rendering/RayTracing/index.html
    A collection of topics to aid with development of projects using hardware ray tracing features.

What Exactly is AMD's Plan for Ray Tracing? | Digital Trends

    https://www.digitaltrends.com/computing/what-amd-plans-ray-tracing/
    It showcased professionally-targeted, real-time ray tracing in the form of Radeon ProRender four months before Nvidia’s RTX reveal, but we didn’t hear much after that.

AMD Has Its Own Ray-Tracing Technology - Tom's …

    https://www.tomshardware.com/news/amd-radeon-rays-raytracing-software,36702.html
    Unlike Nvidia’s RTX ray-tracing technology, which runs on Microsoft’s DirectX Raytracing API, Radeon Rays is open source and conforms to the OpenCL 1.2 standard, so it could be deployed with ...

NVIDIA's Real-Time Path Tracing Takes Ray Tracing Graphics …

    https://www.techeblog.com/nvidia-real-time-path-tracing-raytracing-graphics/
    April 2, 2022 2 Mins Read. There’s ray tracing, and then NVIDIa’s new path tracing, which is touted as of the largest breakthroughs for real-time graphics in many years. Put simply, this graphics technology is the most accurate way of rendering, but also computationally intensive due to the simulation of light/material interaction through ...

GitHub - AlexanderVeselov/RayTracing: Realtime GPU …

    https://github.com/AlexanderVeselov/RayTracing
    Unidirectional wavefront path tracer done entirely on GPU using compute shaders. OpenCL backend. OpenGL backend (WIP) Hybrid path tracing (rasterization of the primary visibility) in OpenGL mode. Lambert diffuse, GGX reflection BRDF. Explicit point, directional light sampling. Simple temporal reprojection filter.

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