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Arauna Ray Tracer | Geeks3D

    https://www.geeks3d.com/20080716/arauna-ray-tracer/
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Tech Demo: Arauna - Raytracing and Global Illumination - Geeks3D

    https://www.geeks3d.com/20090406/tech-demo-arauna-raytracing-and-global-illumination/
    Arauna is a Direct3D 9 real time ray tracer with global illumination (GI) support. On my system (Core2Duo 8400 + GeForce GTS 250 + WinXP sp2 32-bit), the demo runs at around 10 FPS. Both CPU cores are used and the author recommends a Core i7 to get optimal performance. You can download the demo here: arauna_gi.zip (16Mb). [via] tech demo

ZeusYang/Aurora: An offline ray tracing-based renderer …

    https://github.com/ZeusYang/Aurora
    An offline ray tracing-based renderer for fun About The Project. Aurora, is a learning-oriented rendering system in the style of PBRT. Hence, this project were mostly ported from pbrt-v3 with much customization and adjustment out of personal habits. I plan to develop this project as a long-term project in my personal spare time. Learning by doing!

What is Ray Tracing? Here’s Everything You Need to Know

    https://www.adorama.com/alc/what-is-ray-tracing/
    Ray tracing is a special rendering technique for video game lighting effects. Game developers use it to compute how beams of light would actually bounce around virtual objects. This helps them to generate the realistic paths of light through the game world.

Ray Tracing | NVIDIA Developer

    https://developer.nvidia.com/discover/ray-tracing
    Ray tracing is a rendering technique that can realistically simulate the lighting of a scene and its objects by rendering physically accurate reflections, refractions, shadows, and indirect lighting.

Is Ray Tracing Worth It In 2022? (Pros & Cons) - Graphics Report

    https://graphicsreport.com/is-ray-tracing-worth-it/
    Ray tracing is an alternative to rasterization that calculates where light rays intersect with objects in a scene to display photo-realistic lighting effects. While both techniques can produce very similar results, ray tracing can model reflections, shadows, and other effects that are difficult or impossible to produce with rasterization.

Real-Time Ray Tracing with Project Lavina - YouTube

    https://www.youtube.com/watch?v=WcWJBt82HXY
    With Project Lavina, and the new NVIDIA RTX A6000 GPU, Chaos Group provides an interactive solution that utilizes NVIDIA RTX technology to achieve real-time,...

How to Enable RTX (Ray Tracing & Voice) On Your Nvidia …

    https://www.cgdirector.com/how-to-enable-rtx-nvidia-gpu/
    For games specifically, the graphical setting you want to look for – in the in-game menu – will either be referred to as “Ray Tracing”, “DXR”, or “RTX”. In-Game Setting for enabling RTX in Cyberpunk 2077 If you cannot find this setting, then either the game itself does not support Ray Tracing, or you are not using DirectX 12 or DX 12 Ultimate.

ray tracing :: LEGO® Star Wars™: The Skywalker Saga General …

    https://steamcommunity.com/app/920210/discussions/0/3273561942134252445/
    Raytracing is sadly just not a worthwhile addition to a game compared to the work it takes to implement. Unless you have a 3080ti you'll lose out on a lot of FPS for a marginal increase in game beauty.

How to Turn RTX on - KommandoTech

    https://kommandotech.com/guides/how-to-turn-rtx-on/
    Ray tracing is a complex algorithm that calculates how light behaves in the virtual world. When you enable RTX, you’ll immediately see some significant visual improvements. The reflections on shiny surfaces become more detailed, the shadows softer, and the mood of every scene is improved. There is a caveat, though.

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