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Ray-Traced Shadows — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/raytraced_properties.html
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Area Ray-Traced Shadows — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/lamps/area/raytraced_shadows.html
    Area Ray-Traced Shadows — Blender Manual Area Ray-Traced Shadows ¶ Adaptive QMC settings. The Area light source can only cast ray-traced …

What is a shadow ray? - Blender Stack Exchange

    https://blender.stackexchange.com/questions/23500/what-is-a-shadow-ray
    These are the 4 base types of rays in cycles (they divide more into diffuse, glossy etc. also). With Light Path node and Shadow rays, you can for example color …

Introduction — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/introduction.html
    To enable ray-traced shadows, three actions are required: Enable Shadows globally in the Render menu’s Shading panel. Enable Ray tracing globally from …

Shadows — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/materials/properties/shadows.html
    The shadows that appear in a scene are affected by a combination of the layout of objects, the shape of the objects, the materials of the objects, and the lighting. In Blender, the Display Mode (single-texture, multi-texture, or GLSL) also …

Blender 3D: Noob to Pro/Ray Tracing - Wikibooks, open …

    https://en.m.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Ray_Tracing
    To fix this, select the plane ( not the cube), and in its Material settings, look for the Shadow panel. Note the two checkboxes at upper left: by default the “Receive” one is checked, the “Receive Transparent” one is not. Check the latter as well.

Ambient Occlusion — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/world/ambient_occlusion.html
    You must have ray tracing enabled as a Render panel option in the Shading section for this to work. You must have an ambient light color set as you desire. By default, the ambient light color (world) is black, simulating midnight in the basement during a power outage. Applying that color as ambient will actually darken all colors.

Chapter 9- Ray-Tracing - Central Dauphin School District

    https://www.cdschools.org/cms/lib/PA09000075/Centricity/Domain/81/5th-Chapter_9.pdf
    With ray-tracing, all Blender lights can cast shadows if you desire. Ray tracing can produce some stunning effect, but can come at a high cost in rendering times. Use it only where needed. Don’t try to ray-trace everything. The professionals don’t even do that. Watch any 3D show on T.V. and you will see it being used selectively.

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