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Introduction — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/introduction.html#:~:text=To%20enable%20ray-traced%20shadows%2C%20three%20actions%20are%20required%3A,varies%20depending%20on%20the%20type%20of%20light.%20
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Ray-Traced Shadows — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/raytraced_properties.html
    Light size for ray shadow sampling. This slider determines the size of the fuzzy/diffuse/penumbra area around the edge of a shadow. Soft Size only determines the width of the soft shadow size, not how graded and smooth the shadow is. If you want a wide shadow which is also soft and finely graded, you must also set the number of samples in the ...

Blender Ray Tracing - YouTube

    https://www.youtube.com/watch?v=pVSNWCHJ67E
    This lesson shows how to use the ray tracing controls. Ray tracing allows for more realistic visuals. This tutorial is based on Blender Basics 4th edition by...

Blender 3D: Noob to Pro/Ray Tracing - Wikibooks, open …

    https://en.m.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Ray_Tracing
    Go to the Materials context in the Properties window. Find the Transparency panel, and check the box at the top to enable transparency. In the row of buttons for selecting the type of transparency just below that checkbox, titled “Mask”, “Z Transparency” and “Raytrace”, select “Raytrace”.

Rendering — blender.org

    https://www.blender.org/features/rendering/
    Cycles is Blender’s ray-trace based production render engine. Unidirectional path tracing with multiple importance sampling; Multi-core CPU rendering with SIMD acceleration; GPU rendering with NVidia CUDA & AMD OpenCL; Multi-GPU support; Unified rendering kernel for CPU and GPU

Introduction — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/introduction.html
    To enable ray-traced shadows, three actions are required: Enable Shadows globally in the Render menu’s Shading panel. Enable Ray tracing globally from the same panel. Enable ray-traced shadows for the light using the Ray Shadow button in the Light menu’s Shadow panel. This panel varies depending on the type of light.

Blender's Cycles vs. Eevee (Ray Tracing vs. Real Time)

    https://www.youtube.com/watch?v=fAiai0fCBOw
    Eevee is Blender 3D's brand new real-time rendering engine coming in the new Blender 2.8 release ... but how is it any different from Cycles? Which is better...

Accelerated Ray Tracing: Testing NVIDIA’s RTX In Blender …

    https://techgage.com/article/testing-blender-2-81-alpha-with-nvidia-rtx/
    We’re taking a look at Blender’s latest 2.81 alpha build and see NVIDIA’s OptiX render engine in action, leveraging the power of the RT cores to accelerate ray traced workloads. The results are impressive. Get the latest benchmark results in our more up-to-date Blender 3.0 performance article. On the gaming front, NVIDIA’s real-time ray tracing solution, RTX, has had …

Accelerating Cycles using NVIDIA RTX - Blender …

    https://code.blender.org/2019/07/accelerating-cycles-using-nvidia-rtx/
    General Development. Patrick Mours. Over the past few months, NVIDIA worked closely with Blender Institute to deliver a frequent user request: adding hardware-accelerated ray tracing to Cycles. To do this, we created a completely new backend for Cycles with NVIDIA OptiX, an application framework for achieving optimal ray tracing performance on NVIDIA RTX GPUs.

* Blender Graphics: Lenses and Optics - arachnoid.com

    https://arachnoid.com/blender_graphics/index.html
    First, let's replace the Blender world background with our image. In Blender's default display, locate the Properties editor at the right in the default layout. Click the highest red... In the dialog that appears, locate the "color" control. Notice …

The Better Blender Render is With NVIDIA Studio on RTX Graphics …

    https://www.blendernation.com/2022/03/28/the-better-blender-render-is-with-nvidia-studio-on-rtx-graphics-cards-advertorial/
    It feels like only yesterday that the 3.0 milestone was reached, but Blender marches ever-on, carried by its developers and community to new heights. Blender 3. ... RTX Renderer and Blender within the viewport of all Omniverse apps, taking advantage of all Cycles benefits including ray-tracing and AI-denoising.

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