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Introduction — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/introduction.html#:~:text=To%20enable%20ray-traced%20shadows%2C%20three%20actions%20are%20required%3A,varies%20depending%20on%20the%20type%20of%20light.%20
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Blender Ray Tracing - YouTube

    https://www.youtube.com/watch?v=pVSNWCHJ67E
    This lesson shows how to use the ray tracing controls. Ray tracing allows for more realistic visuals. This tutorial is based on Blender Basics 4th edition by...

Ray-Traced Shadows — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/raytraced_properties.html
    Most lamp types (Lamp, Spot and Sun) share the same options for the ray-traced shadows generation, which are described below.Note that the Area lamp, even though using most of these options, have some specifics described in its own ray-traced shadows page.. Ray Shadow The Ray Shadow button enables the light source to generate ray-traced shadows. When the Ray …

Blender Ray Tracing with Intel Iris Xe Graphics

    https://devmesh.intel.com/projects/blender-ray-tracing-with-intel-iris-xe-graphics
    Using Blender 2.93 Alpha, this project leverages 11th gen Intel Core Processors, Intel Iris Xe integrated graphics and / or Intel Iris Xe MAX discrete graphics. Blender settings. Render engine set to Cycles, with GPU option turned on. Samples set to 32; Adaptive samples turned on with minimum of 4; Open Image Denoise Added to the Compositor

Rendering — blender.org

    https://www.blender.org/features/rendering/
    FreeStyle is an edge- and line-based non-photorealistic (NPR) rendering engine. It relies on mesh data and z-depth information to draw lines on selected edge types. Various line styles can be added to produce artistic (“hand drawn”, “painted”, etc.) or technical (hard line) looks. Real Time NEW! Thanks to the new EEVEE engine, the gap ...

Accelerated Ray Tracing: Testing NVIDIA’s RTX In Blender …

    https://techgage.com/article/testing-blender-2-81-alpha-with-nvidia-rtx/
    We’re taking a look at Blender’s latest 2.81 alpha build and see NVIDIA’s OptiX render engine in action, leveraging the power of the RT cores to accelerate ray traced workloads. The results are impressive. Get the latest benchmark results in our more up-to-date Blender 3.0 performance article. On the gaming front, NVIDIA’s real-time ray ...

Real-time ray-tracing with Cycles - Blender Developer Talk

    https://devtalk.blender.org/t/real-time-ray-tracing-with-cycles/14523
    LudvikKoutny July 25, 2020, 1:27pm #4. There’s difference between realtime and interactive. Interactive means delivering some feedback within desired output framerate (let’s assume 30FPS), while realtime means delivering actual final image at 30 frames per second. I’d say Cycles was built mainly with the former in mind, rather than the ...

GitHub - antaires/Ray-Tracer-Blender: A ray tracer written …

    https://github.com/antaires/Ray-Tracer-Blender
    download the Blender file and open with Blender; You can open Blender in the cmd prompt as well (directions for Windows) Navigate to the directory containing your program files $ cd "Program Files\Blender Foundation\Blender 2.91" $ Blender.exe. setup Blender (below) to access the ray tracer script; Blender setup

shaders - OSL and raytracing - Blender Stack Exchange

    https://blender.stackexchange.com/questions/2719/osl-and-raytracing
    There is a raytrace function for things like ambient occlusion or other tricks, but the integrator and sampling is generally outside of the control of OSL shaders. This is part of the OSL design, the shader describes the material or light behavior but does not describe how the integrator and sampling should work specifically.

Accelerating Cycles using NVIDIA RTX — Blender …

    https://code.blender.org/2019/07/accelerating-cycles-using-nvidia-rtx/
    Patrick Mours. Over the past few months, NVIDIA worked closely with Blender Institute to deliver a frequent user request: adding hardware-accelerated ray tracing to Cycles. To do this, we created a completely new backend for Cycles with NVIDIA OptiX, an application framework for achieving optimal ray tracing performance on NVIDIA RTX GPUs.

Will EEVEE be able to do real time ray tracing? - Blender Stack …

    https://blender.stackexchange.com/questions/106858/will-eevee-be-able-to-do-real-time-ray-tracing
    Not in a soon future. NVIDIA's GTX 20 series cards have the ability to do some real-time ray tracing but it's not enough for doing seamless rendering for any scene with high FPS (frames per second). Although, as mentioned here people can use these new graphics cards for renderings using EEVEE or Cycles but Blender is not able to take the ...

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