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Introduction — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/introduction.html#:~:text=To%20enable%20ray-traced%20shadows%2C%20three%20actions%20are%20required%3A,varies%20depending%20on%20the%20type%20of%20light.%20
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Rendering — blender.org

    https://www.blender.org/features/rendering/
    Cycles is Blender’s ray-trace based production render engine. Unidirectional path tracing with multiple importance sampling Multi-core CPU rendering with SIMD acceleration GPU rendering with NVidia CUDA & AMD OpenCL Multi-GPU support Unified rendering kernel for CPU and GPU Cycles Geometry Meshes Hair curves Volumes Instancing Multi-core BVH build

Ray-Traced Shadows — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/raytraced_properties.html
    Light size for ray shadow sampling. This slider determines the size of the fuzzy/diffuse/penumbra area around the edge of a shadow. Soft Size only determines the width of the soft shadow size, not how graded and smooth the shadow is. If you want a wide shadow which is also soft and finely graded, you must also set the number of samples in the ...

Blender Ray Tracing - YouTube

    https://www.youtube.com/watch?v=pVSNWCHJ67E
    This lesson shows how to use the ray tracing controls. Ray tracing allows for more realistic visuals. This tutorial is based on Blender Basics 4th edition by...

Introduction — Blender Manual

    https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/introduction.html
    To enable ray-traced shadows, three actions are required: Enable Shadows globally in the Render menu’s Shading panel. Enable Ray tracing globally from the same panel. Enable ray-traced shadows for the light using the Ray Shadow button in the Light menu’s Shadow panel. This panel varies depending on the type of light. All lamps able to cast ray-traced shadows share some …

rendering - Ray-Tracing Support - Blender Stack Exchange

    https://blender.stackexchange.com/questions/117663/ray-tracing-support
    Blender needs to specific implement code (see https://developer.nvidia.com/optix) in order to use the new hardware raytracing functionality. At the moment blender's raytracing is all software defined. Ton has already been in talks with nVidia and they seem keen to help get it into blender (see https://www.blender.org/press/siggraph-2018-report/)

Improvements for the Ray tracing system in Blender 3D internal …

    https://www.blender3darchitect.com/blender-3d/improvements-for-the-ray-tracing-system-in-blender-3d-internal-render/
    The scene was rendered first in Blender 2.49 with the Ray tracing turned on and with Ambient Occlusion too. The render time for this scene is about 20 seconds, with an 800×600 resolution and 5 samples for the Ambient Occlusion. Now, the same image renderer at the test build with the same settings was rendered in less than 6 seconds!

rendering - Forward Ray Tracing in Blender? - Blender Stack …

    https://blender.stackexchange.com/questions/229189/forward-ray-tracing-in-blender
    In regards to accurate ray tracing in Blender, I want to find (ideally open source) software that can accurately simulate reflection of focused laser light from a metallic surface, using forward ray ... Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a ...

Accelerated Ray Tracing: Testing NVIDIA’s RTX In Blender 2.81 …

    https://techgage.com/article/testing-blender-2-81-alpha-with-nvidia-rtx/
    We’re taking a look at Blender’s latest 2.81 alpha build and see NVIDIA’s OptiX render engine in action, leveraging the power of the RT cores to accelerate ray traced workloads. The results are impressive. Get the latest benchmark results in our more up-to-date Blender 3.0 performance article. On the gaming front, NVIDIA’s real-time ray ...

Best Renderers (Render Engines) for Blender in 2022

    https://www.cgdirector.com/best-renderers-render-engines-for-blender/
    Omniverse’s rendering module, dubbed “Omniverse RTX Renderer” features real-time ray-tracing right in the viewport leveraging the latest updates in Nvidia hardware and software rendering technologies. Frankly, the results out of the box are impressive, with mind-numbing speed.

Quick Answer: How To Reduce Render Time In Blender Cycles

    https://bikehike.org/how-to-reduce-render-time-in-blender-cycles/
    How do I reduce render time in blender? 13 Ways to Reduce Your Render Times Turn off Ray Tracing. If you didn’t know this already, ray tracing eats CPUs for breakfast. Lower the SubSurf levels. Turn off soft shadows. Turn off Ambient Occlusion. Turn on Simplification. Turn off blurry reflections. Turn off Subsurface Scattering. Turn off shadows.

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