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Caustic Graphics: Hardware Raytracing

    https://www.anandtech.com/show/2752
    Caustic Graphics has announced their CausticOne hardware and CausticGL API which will enable hardware accelerated raytracing. We are reminded of Ageia's venture into dedicated hardware for physics...

Caustic Graphics: Hardware Raytracing - AnandTech

    https://www.anandtech.com/show/2752/3
    Caustic Graphics: Hardware Raytracing by Derek Wilson on April 20, 2009 4:00 PM EST. Posted in; ... Caustic Graphics didn't go into much detail on the processor side of things, as they don't want ...

Caustic Graphics Makes Ray-Tracing Realistic for Gaming

    https://business2press.com/caustic-graphics-makes-ray-tracing-realistic-for-gaming/
    Caustic says it has developed software and a physical chip that has the capacity to generate ray-tracing images 20 times faster than even the highest end video chip currently available. Users would have to actually use the Caustic chip on top of their existing video card. Caustic is aiming to release its CausticOne chips by mid 2010.

Caustic Graphics Ray Tracing Acceleration Technology …

    https://pcper.com/2009/04/caustic-graphics-ray-tracing-acceleration-technology-review/
    Caustic Graphics was formed after the three founders spent upwards of eight months together building models of ray tracing, testing out algorithms and deciding what direction the new company would ...

What is Raytracing? - Caustic Graphics: Hardware …

    https://www.anandtech.com/show/2752/2
    Caustic Graphics has put together hardware that attempts to create a perfect environment for raytracing, approaching the problem differently than either a CPU or a GPU.

Caustic Graphics: Hardware Raytracing - AnandTech

    https://www.anandtech.com/show/2752/4
    Caustic Graphics: Hardware Raytracing by Derek Wilson on April 20, 2009 4:00 PM EST. Posted in; ... But as for knowing how applicable or useful Caustic Graphics hardware will be in the realworld ...

Generating Ray-Traced Caustic Effects in Unreal Engine 4, …

    https://developer.nvidia.com/blog/generating-ray-traced-caustic-effects-in-unreal-engine-4-part-1/
    However, simulating accurate caustic in 3D graphics is not an easy job. For those who have been involved in creating ray tracers, you might know that the difficulty is twofold: following light rays bounced off high polished surfaces or going through transparent objects multiple times makes the computation time-consuming and tuning the counter-intuitive …

Generating Ray-Traced Caustic Effects in Unreal Engine 4, …

    https://developer.nvidia.com/blog/generating-ray-traced-caustic-effects-in-unreal-engine-4-part-2/
    Cascaded caustic maps can be combined with PDS to extend the caustic coverage to a vast view distance. This is the best way to handle aerial view over large water bodies. For better performance, select a proper resolution for caustics maps through the command-line variables: RayTracing.WaterCaustics.MapSizeX and r.RayTracing.WaterCaustics.MapSizeY. …

Caustic Graphics—100% Raytracing : programming

    https://www.reddit.com/r/programming/comments/8egrc/caustic_graphics100_raytracing/
    It seems like their first market is incorporating raytracing into 3DCG pipelines where it wasn't practical before. If the card provides a 20x speedup that has a direct effect on the expense of render farms and even project feasibility. Their next …

New Company - Caustic Graphics - Breaks Barriers in 3D

    https://www.techpowerup.com/87830/new-company-caustic-graphics-breaks-barriers-in-3d-graphics
    Caustic Graphics, a new 3D computer graphics company, launches today with a fundamental breakthrough in raytracing acceleration that is set to define a new era in professional 3D production and interactive consumer graphics. Raytracing, the gold-standard for creating 3D imagery, duplicates the natural physics of light, creating stunning images by …

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