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Fast ray tracing NURBS surfaces | SpringerLink

    https://link.springer.com/article/10.1007/BF02943518
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(PDF) Direct and fast ray tracing of NURBS surfaces

    https://www.researchgate.net/publication/232644373_Direct_and_fast_ray_tracing_of_NURBS_surfaces
    present a fast, efficient and robust algorithm to ray trace trimmed NURBS surfaces of arbitrary degree. Furthermore, our approach is largely independent of the number of …

Direct and Fast Ray Tracing of NURBS Surfaces | IEEE …

    https://ieeexplore.ieee.org/document/4061558/
    In this work we present a fast, efficient and robust algorithm to ray trace trimmed NURBS surfaces of arbitrary degree. Furthermore, our approach is largely independent of the number of control points of a surface with respect to the rendering performance.

A new method for speeding up ray tracing NURBS surfaces

    https://www.sciencedirect.com/science/article/pii/S0097849397872639
    The method proposed for speeding tip ray tracing NURBS surfaces can reduce both the iteration steps and arithmetic operations, thus much CPU time is saved. The new method is faster than the previous methods for which published …

Direct and Fast Ray Tracing of NURBS Surfaces

    https://apps.fz-juelich.de/jsc-pubsystem/aigaion/attachments/abert_ea2006nurbs.pdf-e6c31ac58695423b6f5786ec8f8a7774.pdf
    Direct and Fast Ray Tracing of NURBS Surfaces Oliver Abert∗ Universit¨at Koblenz-Landau Markus Geimer† Forschungszentrum Ju¨lich Stefan Mu¨ller‡ Universit¨at Koblenz-Landau Abstract Recently it has been shown that B´ezier surfaces can be used as a geometric primitive for interactive ray tracing on a single commod-ity PC.

Direct and Fast Ray Tracing of NURBS Surfaces - Home ICM

    https://www.infona.pl/resource/bwmeta1.element.ieee-art-000004061558
    In this work we present a fast, efficient and robust algorithm to ray trace trimmed NURBS surfaces of arbitrary degree. Furthermore, our approach is largely independent of the number of control points of a surface with respect to the rendering performance.

(PDF) Efficient Ray Tracing of Trimmed NURBS Surfaces

    https://www.researchgate.net/publication/246034454_Efficient_Ray_Tracing_of_Trimmed_NURBS_Surfaces
    This paper presents a modified Bézier clipping method for finding ray-NURBS surface intersection points, which is fast, robust, and numerically stable. NURBS to rational Bézier conversion. (a)...

Practical Ray Tracing of Trimmed NURBS Surfaces

    https://www.cs.utah.edu/gdc/publications/papers/raynurbs.pdf
    A system is presented for ray tracing trimmed NURBS surfaces. While approaches to components are drawn largely from existing literature, their combination within a single framework is novel. This paper also differs from prior work in that the details of an efficient implementation are fleshed out. Throughout, emphasis is placed on practical ...

Efficient Ray Tracing of Trimmed NURBS Surfaces - cvut.cz

    https://dcgi.fel.cvut.cz/home/havran/ARTICLES/EfremovMasterThesis.pdf
    Although ray tracing applications generate realistic images, and trimmed NURBS surface representation is common for computer aided design, they are not usually com- bined together. NURBS surfaces are not used as basic objects in ray tracing applica- tions, because finding ray-NURBS surface intersection is complex problem.

Accelerating Rendering of NURBS Surfaces by Using …

    http://wscg.zcu.cz/WSCG2008/Papers_2008/short/F79-full.pdf
    Obviously, ray tracing NURBS surfaces still can be considerably slower than ray tracing triangles. In order to further reduce the speed gap, we extended the existing system with a hybrid ray tracing module. This module will speed up the NURBS tracing process by completely avoiding acceleration data structure in- tersection tests for primary rays.

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