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Chocobo Racing - Final Fantasy XIII-2 Wiki Guide - IGN

    https://www.ign.com/wikis/final-fantasy-xiii-2/Chocobo_Racing
    Infuse the Chocobo with a level 1 Pulse Gladiator (found in the Grave Ridge and Stonestump Wastelands in Cloudy weather). Infuse it with a level 1 Cactuar (Archylte Steppe - Plains of Eternity...

Final Fantasy XIII-2 - Chocobo Racing Guide - GameFAQs

    https://gamefaqs.gamespot.com/ps3/619315-final-fantasy-xiii-2/faqs/63763
    Infuse with Calautidon [Item Scavenger II] Your White should look like so: Feral Surge [L] - Rocket Blast Feral Fatiuge [L] Feral Speed II - Attention Hog Improved Counter - Second Wind Critical: Shield - Turbo Critical: Bravery - Sprinter (Attack: ATB Charge - Perserverance) Item Scavenger II - Dark Horse Magic +10% Register your chocobo and start a 600m race (preferably …

Chocobo Racing (FFXIII-2) - Final Fantasy Wiki - Neoseeker

    https://finalfantasy.neoseeker.com/wiki/Chocobo_Racing_(FFXIII-2)
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Recipe for an Ultimate Chocobo Racing Machine!!!! - Final …

    https://gamefaqs.gamespot.com/boards/619315-final-fantasy-xiii-2/61986147
    Sprinter: Greatly increases speed in short-distance races Marathoner: Greatly increases stamina in long-distance races Second Wind: Increases the effect of Turbo or Blue Streak (very important...

- Chocobo Racing Guide - - Final Fantasy XIII-2 Forum - Neoseeker

    https://www.neoseeker.com/forums/53144/t1714661-chocobo-racing-guide/
    6. Go to infusion and perform the following: -Infuse the lvl 1 gladiator to your chocobo to get the Second Wind Racing ability. -Next select the lvl 1 cactuar and infuse it to your chocobo to get ...

Chocobo ( Final Fantasy XIII-2 enemy)

    https://finalfantasy.fandom.com/wiki/Chocobo_(Final_Fantasy_XIII-2_enemy)
    The Chocobo is an enemy in Final Fantasy XIII-2. The Chocobo uses Choco Cure on itself when at low health. If the battle takes too long, it will flee by using Choco Dash. A good tip is to pay attention to the chocobo's movements in battle, as right …

Chocobo Racing - Final Fantasy XIV A Realm Reborn Wiki

    https://ffxiv.consolegameswiki.com/wiki/Chocobo_Racing
    Your chocobo can have a maximum of 2 abilities: one learned and one hereditary. You chocobo will learn an ability at Rank 10. You can force your chocobo to unlearn its ability by using Lethe Water purchased from Track & Feed Trader for 10 MGP. On the next Rank increase, your Chocobo will randomly learn a new ability.

Race Titles - Final Fantasy XIII-2 - Guides

    https://guides.gamercorner.net/ffxiii-2/race-titles/
    A listing of the titles that can be earned by chocobo in Final Fantasy XIII-2 (FF13-2, FFXIII-2, PlayStation 3, PS3, Xbox 360) and their associated rewards ... Fragment Skills; Chocobo Racing. Race Abilities; Chocobo Races; Race Titles; Gamer Corner Guides.

Chocobo Racing and Breeding Guide - Final Fantasy XIV

    https://www.icy-veins.com/ffxiv/chocobo-racing-and-breeding-guide
    Each chocobo has access to two racing abilities. One ability can be taught by using a Chocobo Racing Manual purchased from the Tack & Feed Trader or gained randomly when the chocobo reaches Rank 10. The other ability is inherited from a parent through breeding.

Chocobo racing guide ff13- 2 - kingwaterpure.com

    https://kingwaterpure.com/ckfinder/userfiles/files/8268022734.pdf
    Chocobo racing guide ff13-2. To win the Sun Sigil for Tidus's Celestial Weapon a time of under 00:00 is required (though the timer displays 00:00 as the minimum). The player can find an NPC on the plains that lets Tidus race chocobos and after having tamed a chocobo, the player can take the chocobo for a ride around the Calm Lands.

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