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Hybrid Frustum Traced Shadows - NVIDIA …

    https://developer.nvidia.com/hybrid-frustum-traced-shadows-0
    2016-4-5 · NVIDIA HFTS (Hybrid Frustum Traced Shadows) is an advanced hybrid shadow technique that combines frustum tracing, screen-space anti-aliasing …

Interactive Sound Propagation in Dynamic …

    http://gamma.cs.unc.edu/SOUND/
    2009-11-7 · Frustum tracing is a geometric method that allows to perform sound propagation simulation in general complex and dynamic scenes. We describe the underlying algorithm and analyze its behavior with regard to different sampling …

NVIDIA Hybrid Frustum Traced Shadows | NVIDIA Developer

    https://developer.nvidia.com/hybrid-frustum-traced-shadows#:~:text=Frustum%20Tracing%20means%20that%20the%20primitives%20of%20occluding,filter%20as%20it%20extends%20away%20from%20the%20occluder.
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AD-Frustum: Adaptive Frustum Tracing for Interactive …

    http://gamma.cs.unc.edu/SOUND/data/vis2008.pdf
    2008-7-29 · AD-Frustum is a hierarchical representation of the subdivision of a frustum. We augment a 4-sided frustum with a quadtree structure to keep track of its subdivision and maintain the correct depth informa-tion, as shown in Fig. 2. Each leaf node of the quadtree represents the finest level sub-frustum that is used for volumetric tracing. An inter-

AD-Frustum: Adaptive Frustum Tracing for Interactive …

    https://www.cs.purdue.edu/cgvlab/popescu/Visibility/Additional%20References/Chandak%202008.pdf
    2013-11-13 · AD-Frustum is a hierarchical representation of the subdivision of a frustum. We augment a 4-sided frustum with a quadtree structure to keep track of its subdivision and maintain the correct depth informa-tion, as shown in Fig. 2. Each leaf node of the quadtree represents the ¿nest level sub-frustum that is used for volumetric tracing. An inter-

(PDF) Accelerated three dimensional ray tracing …

    https://www.researchgate.net/publication/245440368_Accelerated_three_dimensional_ray_tracing_techniques_using_ray_frustums_for_wireless_propagation_models
    2022-2-24 · The ray-frustum-based tracing has also been considered to predict the propagation characteristics of the 5G MMW channel [26], [27] and the orbital angular momentum waves [28] in …

Frustum-Traced Raster Shadows: Revisiting Irregular Z …

    https://research.nvidia.com/sites/default/files/pubs/2015-02_Frustum-Traced-Raster-Shadows/ftizb_cameraReady.pdf
    2022-4-12 · Keywords: shadows, irregular z-buffer, frustum tracing 1 Introduction While conceptually simple, real-time rendering of hard shadows re-mains an enormous challenge. Most modern applications use vari-ants of shadow mapping [Williams 1978]. But due to discretiza-tion and sampling mismatches between eye- and light-space, robust e-mail:chris.wyman ...

AD-Frustum: Adaptive Frustum Tracing for Interactive …

    https://ieeexplore.ieee.org/document/4658194/
    2008-10-24 · We present an interactive algorithm to compute sound propagation paths for transmission, specular reflection and edge diffraction in complex scenes. Our formulation uses an adaptive frustum representation that is automatically sub-divided to accurately compute intersections with the scene primitives. We describe a simple and fast algorithm to …

Deep Dive: How VXAO, Frustum Tracing, & Fluid …

    https://www.gamersnexus.net/guides/2355-deep-dive-how-vxao-frustum-tracing-and-flow-work
    2016-3-16 · Frustum tracing extrudes volume from the perspective of the light source, along the frustum, and calculates where the shadow should land with greater precision. A “frustum” is …

OpenGL中frustum投影矩阵的推导_高精度计算机视觉的 ...

    https://blog.csdn.net/tanmx219/article/details/81407264
    2018-8-4 · OpenGL中,有一个函数叫frustum,字面的意思是截锥体,也就是一个去掉头部的锥体,如下图所示,. 看了一下《计算机图形学》(英文名Computer Graphics with OpenGL)的透视投影推导过程,比较全面,各种情况都有描述。. 不过最近又参考了网上的一些资料,发现这里 ...

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