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8 Things You Should Know About GPGPU Technology

    https://www.tacc.utexas.edu/documents/13601/88790/8Things.pdf#:~:text=In%20the%20area%20of%20rendering%2C%20ray%20tracing%20%28a,a%20very%20different%20processor%20architecture%20from%20traditional%20CPUs.
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Ray traced rendering using GPGPU devices

    https://dc.ewu.edu/cgi/viewcontent.cgi?article=1100&context=theses
    Ray tracing is a very popular way to draw 3-D scenes onto a 2-D image. The technique produces a very high degree of visual realism with regard to shadows, reflection, and refraction. The drawback of this technique is the fact that it is extremely computationally expensive. This expense has been a barrier to

Ray Traced Rendering Using GPGPU Devices | hgpu.org

    https://hgpu.org/?p=12768
    title={Ray Traced Rendering Using GPGPU Devices}, author={Soss, Coby}, year={2013}, school={Eastern Washington University}} Download (PDF) View Source . 1463. views. Ray tracing is a very popular way to draw 3-D scenes onto a 2-D image. The technique produces a very high degree of visual realism with regard to shadows, reflection, and ...

OpenCL GPGPU Raytracing - BRL-CAD

    https://brlcad.org/wiki/OpenCL_GPGPU_Raytracing
    With implicit geometry and constructive solid geometry (CSG) Boolean operations, we also have a very different approach to ray tracing that has its own set of academic challenges. Your project is to help us introduce a GPGPU pipeline into BRL-CAD using OpenCL. You're welcome to use a library that encapsulates OpenCL.

(PDF) Ray Tracing as Multi GPGPU - ResearchGate

    https://www.researchgate.net/publication/235419900_Ray_Tracing_as_Multi_GPGPU
    Ray Tracing is a rendering method that can achieve such a degree of realism compared to the rendering mechanisms used by current graphics hardware. …

Optical simulation for illumination using GPGPU ray tracing

    https://www.spiedigitallibrary.org/conference-proceedings-of-spie/10912/109121A/Optical-simulation-for-illumination-using-GPGPU-ray-tracing/10.1117/12.2506129.short
    Recently, parallel computing using CPU and GPU has been used for accelerating computing speed and reported its merit in computer sciences. In this research, the ray tracing consists of two parts which are intersection searching and refraction calculation was done in parallel using CUDA, GPGPU API provided by NVIDIA.

(PDF) Ray Tracing As Multi GPGPU | Florica …

    https://www.academia.edu/27182092/Ray_Tracing_As_Multi_GPGPU
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Full CUDA Implementation Of GPGPU Recursive Ray-Tracing

    https://docs.lib.purdue.edu/cgi/viewcontent.cgi?article=1024&context=techmasters
    FULL CUDA IMPLEMENTATION OF GPGPU RECURSIVE RAY-TRACING A Thesis Submitted to the Faculty of Purdue University by Andrew D. Britton In Partial Fulfillment of the Requirements for the Degree of Master of Science May 2010 Purdue University West Lafayette, Indiana. ii

General Purpose Computation on Graphics …

    https://graphics.stanford.edu/~mhouston/public_talks/R520-mhouston.pdf
    Ray Tracing Physics Simulation [cloth, fluid, collision] Sequence Matching (Hidden Markov Models) Speech Recognition (Hidden Markov Models, Neural nets) Databases Sort/Search Medical Imaging (image segmentation, processing) And many, many more… http://www.gpgpu.org 4 Mike Houston - Stanford University Graphics Lab Why use GPUs? COTS

Real-time ray tracing, the GPU, and GPGPU | Ars Technica

    https://arstechnica.com/gadgets/2007/10/real-time-ray-tracing-the-gpu-and-gpgpu/
    Tech — Real-time ray tracing, the GPU, and GPGPU There have been a few rounds of articles published in the past week or so on … Jon Stokes - Oct 22, 2007 3:13 pm UTC

Advanced Programming (GPGPU) - Stanford University

    https://graphics.stanford.edu/~mhouston/public_talks/cs448-gpgpu.pdf
    Rolling your own GPGPU apps • Lots of information on GPGPU.org • For those with a strong graphics background: – Do all the graphics setup yourself – Write your kernels: • Use high level languages – Cg, HLSL, ASHLI • Or, direct assembly – ARB_fragment_program, ps20, ps2a, ps2b, ps30 • High level languages and systems to make ...

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