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Accelerated Ray Tracing in One Weekend in CUDA | …

    https://developer.nvidia.com/blog/accelerated-ray-tracing-cuda/
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GPU ray tracing with CUDA

    https://dc.ewu.edu/cgi/viewcontent.cgi?article=1093&context=theses
    Ray Tracing is a rendering method that generates high quality images by simulating how light rays interact with objects in a virtual scene. The ray tracing technique can accurately portray advanced optical effects, such as reflections, refractions, and shadows, but at a greater computational cost and rendering time than other rendering methods.

Ray tracing on GPU with CUDA (compared to CPU) - …

    https://www.youtube.com/watch?v=m5EDorhuFuo
    Presentation of my ray tracer on GPU with CUDA compared to CPU. My GPU (GTX 660 Ti) turned out to be about 40 times faster in ray tracing than quad-core CPU ...

raytracing with CUDA - Stack Overflow

    https://stackoverflow.com/questions/39473/raytracing-with-cuda
    This problem, with the current state of the art in ray-tracing code, reduces your GPU utilization by a factor of 16-32, which may make performance unacceptable for your application, especially if it's real-time (e.g. a game). It still might be …

GPU Acceleration of Ray Tracing with CUDA – Navi Ning

    https://navining.github.io/cuda-raytracing/
    For GPU-based parallelism, there are various papers on this topic that target specific algorithms or data structures that can be used in ray tracing and implement new optimized structures suitable for GPU computing. In 2018, the announcements of NVIDIA’s new Turing GPUs, RTX technology spurred a renewed interest in ray tracing.

"GPU ray tracing with CUDA" by Thomas A. Pitkin

    https://dc.ewu.edu/theses/94/
    This paper attempts to clearly illustrate the difference in rendering speed and design by developing and comparing a sequential CPU and parallel GPU implementation of a ray tracer, written in C++ and CUDA respectively. A performance analysis reveals that the optimized GPU ray tracer is capable of producing images with speedup gains up to 1852X ...

GPU ray tracing with CUDA | Semantic Scholar

    https://www.semanticscholar.org/paper/GPU-ray-tracing-with-CUDA-Pitkin/303a1addd27ce1a8537d74d64a90cc2c60928d70
    This paper attempts to clearly illustrate the difference in rendering speed and design by developing and comparing a sequential CPU and parallel GPU implementation of a ray tracer, written in C++ and CUDA respectively. Ray Tracing is a rendering method that generates high quality images by simulating how light rays interact with objects in a virtual scene. The ray …

Interactive Ray Tracing with CUDA - Nvidia

    https://www.nvidia.com/content/nvision2008/tech_presentations/Game_Developer_Track/NVISION08-Interactive_Ray_Tracing.pdf
    Ray tracing is sublinear, rasterization linear in primitives Rasterization uses culling techniques Ray tracing is linear, rasterization sublinear in pixels Ray tracing uses packets & frustum tracing Ray Tracing vs. Rasterization Rasterization is fast …

GitHub - boonemiller/CudaRayTracer: GPU Accelerated …

    https://github.com/boonemiller/CudaRayTracer
    CudaRayTracer GPU Accelerated Ray Tracer using CUDA and C++ 1024 triangles, accelerated ray tracing on GPU with cuda. ~28 FPS (runs faster than what is shown, screen capture slows it down) Introduction I used cuda with a NVIDIA GTX 960 graphics card and a laptop with a RTX 2060 graphics card to implement and test a GPU accelerated Ray Tracer.

CUDA GPUs | NVIDIA Developer

    https://developer.nvidia.com/cuda-gpus
    Your GPU Compute Capability Are you looking for the compute capability for your GPU, then check the tables below. You can learn more about Compute Capability here. NVIDIA GPUs power millions of desktops, notebooks, workstations and supercomputers around the world, accelerating computationally-intensive tasks for consumers, professionals, scientists, and researchers. Get …

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