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Ray tracing (graphics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
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Ray-tracing hardware - Wikipedia

    https://en.wikipedia.org/wiki/Ray-tracing_hardware
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Ray tracing | Computer Graphics | Fandom

    https://graphics.fandom.com/wiki/Ray_tracing
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Ray tracing (graphics) - GIS Wiki | The GIS Encyclopedia

    http://wiki.gis.com/wiki/index.php/Ray_tracing_(graphics)
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Ray tracing (physics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(physics)
    Geometric ray tracing is used to describe the propagation of light rays through a lens system or optical instrument, allowing the image-forming properties of the system to be modeled. The following effects can be integrated into a ray tracer in a straightforward fashion: Dispersion leads to chromatic aberration Polarization Crystal optics

DirectX Raytracing - Wikipedia

    https://en.wikipedia.org/wiki/DirectX_Raytracing
    DirectX Raytracing ( DXR) is a feature introduced in Microsoft 's DirectX 12 application programming interface (API) that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018.

Ray tracing (graphics) - wblog.wiki

    https://wblog.wiki/nn/Ray_tracing_(graphics)
    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.. On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques from ray casting, recursive ray tracing, distribution ray tracing, photon mapping to path tracing are generally slower and …

Nvidia RTX - Wikipedia

    https://en.wikipedia.org/wiki/Nvidia_RTX
    Nvidia GeForce RTX (Ray Tracing Texel eXtreme) is a high-end professional visual computing platform created by Nvidia, primarily used for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, games, and film and video production.Nvidia RTX enables real-time ray tracing.Historically, ray tracing had been …

Distributed GPU Ray Tracing by Khrylx - GitHub Pages

    https://ye-yuan.com/DSGPURayTracing/
    Ray Tracing The table illustrates the GPU acceleration of Ray Tracing on a Single GTX680 GPU. FPS represents how many times tracer can sample each pixel for an 1000x1000-pixel scene in one second. Rendering time is calculated using 256 samples per pixel. The CPU FPS and time is measured using a single thread.

5 best graphics cards with ray tracing - sportskeeda.com

    https://www.sportskeeda.com/gaming-tech/5-best-graphics-cards-ray-tracing
    Ray tracing (RT) is a rendering technique used in video games that enhances and reforms light sources in-game to match real life. It considers numerous computed paths that light could take in real...

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