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TUTORIAL - NR2003

    https://nr2k3.weebly.com/tutorial.html#:~:text=Existing.car%20files%20should%20be%20saved%20into%20folder%20%22series%2Fcars%2F%22,car.%20Cars%20can%20be%20created%20from%20COMPUTER%20OPPONENTS.
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How to put custom paint schemes into NR2003 and how …

    https://www.youtube.com/watch?v=WM-KZxRSdSg
    I'll be showing how to put in custom cars that you have painted, and .car files that you have downloaded as well as exporting them to .tga files.

NASCAR Racing 2003 Season: Using the Car File Converter

    https://www.youtube.com/watch?v=C1Onx3QYSa4
    what's up, folks? here i will be showing you how to use the Car file converter for NR2003; please be warned that not all mods run on the same physics, and ch...

How to export an NR2003 car model to a .fbx file? - reddit

    https://www.reddit.com/r/Nr2003/comments/5qrvku/how_to_export_an_nr2003_car_model_to_a_fbx_file/
    RaceReady78. · 5 yr. ago. virtual mechanics. I mean it would be nice to be able to export anything out of the game and then re compile back with a new model. That is how these mods are created. But the process and working software has been long gone or even never really existed for public. People who know how to make mods are keeping that to ...

How do I extract .car files : Nr2003 - reddit

    https://www.reddit.com/r/Nr2003/comments/n2l21f/how_do_i_extract_car_files/
    From the main menu select Opponent Manager, then click on the car you want to modify. Click the "export" button that appears next to the car image, give it a name you'll remember, then close down the game and open up GIMP and then open the file. You'll find it in the main game directory in the "exports/imports" folder.

TUTORIAL - NR2003

    https://nr2k3.weebly.com/tutorial.html
    Existing .car files should be saved into folder "series/cars/" and they will be visible under COMPUTER OPPONENTS button next time you start the NR2003. If you downloaded the car livery (.tga file), it should be saved to folder "exports_imports/" and imported onto a newly created car. Cars can be created from COMPUTER OPPONENTS.

Nr2003 Tutorial: In Depth Explanation Of The Track INI …

    https://www.youtube.com/watch?v=qCWHLmXWfXg
    Nr2003 Tutorial: In Depth Explanation Of The Track INI File In NASCAR RACING 2003 Season

How do I convert a tga file to a .car file? : Nr2003

    https://www.reddit.com/r/Nr2003/comments/b1znza/how_do_i_convert_a_tga_file_to_a_car_file/
    You have to either create a new car in the game and import the TGA or copy an existing .car file and use WinMip and import it that way. My recommendation is to use the in-game method. To do so, the TGA file needs to be saved in your NR2003/import_exports folder. r/Nr2003.

Nr2003 Piston Cup Tutorial. How To Get The Pixar Cars …

    https://www.youtube.com/watch?v=TM_6sh7TENc
    Nr2003 Piston Cup Tutorial. How To Get The Pixar Cars Mod On NASCAR Racing 2003 Season.Here is a video on how to get the piston cup cars on nr2003 NASCAR Rac...

How can I change a tga file to a car? : Nr2003 - reddit

    https://www.reddit.com/r/Nr2003/comments/mii0u6/how_can_i_change_a_tga_file_to_a_car/
    A subreddit for fans of Papyrus Studio's NASCAR Racing 2003 Season simulation and all the community created … Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts

NR2003 Tutorial | How to Add Tickers to Nascar Racing …

    https://www.youtube.com/watch?v=SzxGWTLEJ1Q
    Tickers are very important to any kinds of sports, especially motorsports. For today's video, I'll help you all on just that. These steps are important, so I...

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