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Unity - Manual: Positioning GameObjects

    https://docs.unity3d.com/2018.2/Documentation/Manual/PositioningGameObjects.html#:~:text=For%20position%20Click%20the%20Pivot%2FCenterbutton%20on%20the%20left,of%20a%20MeshThe%20main%20graphics%20primitive%20of%20Unity.
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How to create race positions in games? - Unity Forum

    https://forum.unity.com/threads/how-to-create-race-positions-in-games.425469/
    I have looked all over answers and forums but all I saw that to do it you create a checkpoint and lap system. Then, determine the position based on which check point and lap each car is on. However, when the cars are on the same checkpoint, find the distance between the cars and the next checkpoint and order the car's position.

Unity3d keep position of player in race game using list

    https://stackoverflow.com/questions/50639044/unity3d-keep-position-of-player-in-race-game-using-list
    private int CompareDistance(GameObject a, GameObject b) { float distance_a = a.transform.position.z; float distance_b = b.transform.position.z; if (distance_a==distance_b) return 0; if (distance_a >= distance_b) return -1; else return 1; }

Racing Game Positioning with Algorithm Quicksort - Unity …

    https://forum.unity.com/threads/racing-game-positioning-with-algorithm-quicksort.369112/
    Assuming GM.allCars is a list... else use ToArray (); and add using System.Linq; at the top. this will sort your list from first position to last. and put public int position in your CarData class. Code (CSharp): for(int i = 0; i < GM.allCars.Length; i ++){. //If we are a checkpoint ahead, then we become first.

c# - Race Position - Unity - Stack Overflow

    https://stackoverflow.com/questions/68728380/race-position-unity
    I have a checkpoint script for 4 cars, 1 player and 3 AI cars. I need help with racing position, this is my checkpoint script. I have already completed the procedure and setup everything for the game and the only step missing is the position script. public class Checkpoints : MonoBehaviour { public int lap = 0; public int checkPoint = -1; int ...

How to display Car's Rank in a Racing Game - Unity Answers

    https://answers.unity.com/questions/677362/how-to-display-cars-rank-in-a-racing-game.html
    How to display Car's Rank in a Racing Game. int numberOfFrontCars = 0; for(int i = 0; i< 4 ; i++) {. Vector3 relativePosition = transform.InverseTransformPoint (Target [i].transform.position); // calculate relative pos of player car and AI cars . where Target is …

Making a race car positioning system - Unity Answers

    https://answers.unity.com/questions/845447/making-a-race-car-positioning-system.html
    1: Place checkpoints at regular intervals along the track. Put them in a ordered list of some sort, so you know their ordering. 2: Have each car know which checkpoint is the last one it passed. You can do this by distance checking, or by triggers, or something else that's clever.

How would I check who's in first place in my racing game?

    https://www.reddit.com/r/Unity3D/comments/antnil/how_would_i_check_whos_in_first_place_in_my/
    If a player skips one, put them back at the last good one to prevent cheating. If you want more accurate real time placements, use simple distance calculations. If P1 has a counter of 6, and P2 and P3 have a counter of 5, we know P1 is ahead. If the distance between P3 and the next point is shorter than P2 the next point, we know P3 is ahead of P2.

Kart Racing Game with Machine Learning in Unity! (Tutorial)

    https://www.youtube.com/watch?v=i0Vt7l3XrIU
    A Kart Racing Game with Machine Learning Agents, or ML Agents in Unity - what does it look like? Let's take a look!In this video we will learn how to impleme...

How To Make A Driving & Racing Game For FREE - Unity …

    https://www.youtube.com/watch?v=SoghoEWicnk
    #JIMMYVEGAS In this unity tutorial we focus on creating race positions cleverly using triggers to determine where our car is in relation to opponents. Subs...

Unity 2D racing game tutorial - GP

    https://generalistprogrammer.com/unity/unity-2d-racing-game-tutorial/
    Unity 2d racing game, creating a menu. In order to create a menu for our game we need to first create a new scene. So go to file then click on new scene. Press ctrl+s or cmd+s if on mac and save it as Menu. So we going to create a very simple menu like this. To do this first we want to bring in a canvas.

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