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Interactive Distribution Ray Tracing

    https://graphics.stanford.edu/~boulos/papers/cook_tr.pdf#:~:text=The%20two%20main%20potential%20barriers%20to%20making%20distribution,to%20minimize%20the%20number%20of%20rays%20per%20pixel.
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Interactive Distributed Ray Tracing of Highly Complex …

    https://www.sci.utah.edu/~wald/Publications/2001/idrt01/download/idrt.pdf
    Interactivity is achieved with a novel approach to distributed render- ing based oncoherent ray tracing. A single copy of the scene database is used together with caching of BSP voxels in the ray tracing clients. 1 Introduction Fig. 1. Four copies of the UNC power-plant ref- erence model with a total of 50 million triangles.

Interactive Distributed Ray Tracing of Highly Complex …

    https://www.researchgate.net/publication/220852950_Interactive_Distributed_Ray_Tracing_of_Highly_Complex_Models
    Interactivity is achieved with a novel approach to distributed rendering based on coherent ray tracing. A single copy of the scene database is used together …

Interactive Distribution Ray Tracing

    https://graphics.stanford.edu/~boulos/papers/cook_tr.pdf
    Distribution ray tracing uses multiple samples per pixel to produce antialiased images that include soft shad-ows, glossy reflection, motion blur, and depth-of-field. The two main potential barriers to making distribution ray tracing interactive are that many rays might be required, and that those rays are not coherent enough to derive

Distributed interactive ray tracing of dynamic scenes

    https://ieeexplore.ieee.org/document/1249045/
    Distributed interactive ray tracing of dynamic scenes. Abstract: Recently developed interactive ray tracing systems combine the high performance of todays CPUs with new algorithms and implementations to achieve a flexible and high-performance rendering system offering high-quality, but nonetheless interactive 3D graphics.

Interactive Ray Tracing - GAMMA UNC

    http://gamma-web.iacs.umd.edu/research/raytracing/
    Ray-strips: A Compact Mesh Representation for Interactive Ray Tracing. Christian Lauterbach, Sung-Eui Yoon, and Dinesh Manocha. We present a novel hierarchical representation, Ray-Strips, for interactive ray tracing of complex triangle meshes. Prior optimized algorithms for ray tracing explicitly store each triangle in the input model.

Interactive Distributed Ray Tracing of Highly Complex Models

    https://diglib.eg.org/handle/10.2312/EGWR.EGWR01.277-288
    Interactivity is achieved with a novel approach to distributed rendering based on coherent ray tracing. A single copy of the scene database is used together with caching of BSP voxels in the ray tracing clients.

Interactive Distribution Ray Tracing

    https://my.eng.utah.edu/~cs6958/papers/s2006-secondary_rays.pdf
    Interactive Distribution Ray Tracing Solomon Boulos University of Utah. Interactive Ray Tracing Packets to amortize constants pinhole pixel luminaire. Distribution Ray …

Distributed Interactive Ray Tracing for Large Volume …

    https://www.sci.utah.edu/publications/demarle03/dirt_vis2003.pdf
    We have constructed a distributed parallel ray tracing system that interactively produces isosurface renderings from large data sets on a cluster of commodity PCs. The program was derived from the SCI Institute’s interactive ray tracer (*-Ray), which utilizes small to large shared memory platforms, such as the SGI Origin series, to

Distributed ray tracing - Association for Computing Machinery

    https://dl.acm.org/doi/abs/10.1145/800031.808590
    By distributing the directions of the rays according to the analytic function they sample, ray tracing can incorporate fuzzy phenomena. This provides correct and easy solutions to some previously unsolved or partially solved problems, including motion blur, depth of field, penumbras, translucency, and fuzzy reflections.

Distributed Interactive Ray Tracing of Dynamic Scenes.

    https://www.researchgate.net/publication/220800174_Distributed_Interactive_Ray_Tracing_of_Dynamic_Scenes
    lows to interactively ray trace dynamic scenes in a distributed PC cluster environment. Our method separates the scene into indepen- dent objects with common properties concerning dynamic updates —...

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