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Interactive Distribution Ray Tracing

    https://my.eng.utah.edu/~cs6958/papers/s2006-secondary_rays.pdf
    Interactive Distribution Ray Tracing Solomon Boulos University of Utah. Interactive Ray Tracing Packets to amortize constants pinhole pixel luminaire. Distribution Ray …

[PDF] Interactive Distribution Ray Tracing | Semantic …

    https://www.semanticscholar.org/paper/Interactive-Distribution-Ray-Tracing-Boulos-Edwards/876909c76b127627158167856df3410429c2a717
    Distribution ray tracing uses multiple samples per pixel to produce antialiased images that include soft shadows, glossy reflection, motion blur, and depth-of-field. The two main potential barriers to making distribution ray tracing interactive are that many rays might be required, and that those rays are not coherent enough to derive efficiency from tracing them in packets.

CiteSeerX — Interactive Distribution Ray Tracing

    https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.86.3732
    The two main potential barriers to making distribution ray tracing interactive are that many rays might be required, and that those rays are not coherent enough to derive efficiency from tracing them in packets. A new interleaved sampling approach based on the Sudoku puzzle is used to minimize the number of rays per pixel. An empirical ...

Interactive Distributed Ray Tracing of Highly Complex …

    https://www.sci.utah.edu/~wald/Publications/2001/idrt01/download/idrt.pdf
    1.2 Interactive Distributed Ray Tracing Due to the “embarrassingly parallel” nature of ray tracing these results scale well with the use of multiple processors as long as they all get the necessary bandwidth to the scene database. However, contrary to other approaches [10, 14, 1] …

Interactive Distributed Ray Tracing of Highly Complex ...

    https://link.springer.com/chapter/10.1007/978-3-7091-6242-2_26
    Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineering projects dealing with entire cars, ships, buildings, and processing plants. The complexity of such models is usually far beyond the interactive rendering ...

(PDF) Interactive Distributed Ray Tracing of Highly ...

    https://www.researchgate.net/publication/220852950_Interactive_Distributed_Ray_Tracing_of_Highly_Complex_Models
    Wald et al. [WSB01] used a commodity cluster for interactive ray tracing of large models, where a top-level k-d tree is replicated across the nodes and lower sub-trees fetched on demand from disk ...

Interactive Distribution Ray Tracing - YouTube

    https://www.youtube.com/watch?v=dEF-ya5aeD8
    Interactive Distribution Ray Tracing on a GeForce 480 GTX with CUDA (rendered at 1024x768). Check out our website http://www.cgv.tugraz.at/openGI for news an...

Interactive Ray Tracing

    https://www.sci.utah.edu/publications/sparker99/rtrt.pdf
    The ray tracing system is interactive in part because it runs on a high-end machine (SGI Origin 2000) with fast frame buffer, CPU set, and interconnect. The key advantages of ray tracing are: ray tracing scales well on tens to hundreds of processors; ray tracing’s frame rendering time is sub-linear in the number of primitives for static scenes;

Interactive Distribution Ray Tracing of a Simple Indoor ...

    https://www.youtube.com/watch?v=nqQkW4sJRps
    Interactive Distribution Ray Tracing on a GeForce 480 GTX with CUDA (rendered at 1024x768). Check out our website http://www.cgv.tugraz.at/openGI for news an...

Distribution Ray Tracing

    https://www.cs.utexas.edu/~fussell/courses/cs384g-spring2010/lectures/lecture11-Drt.pdf
    Distribution ray tracing These ideas can be combined to give a particular method called distribution ray tracing [Cook84]: uses non-uniform (jittered) samples. replaces aliasing artifacts with noise. provides additional effects by distributing rays to sample: Reflections and refractions Light source area Camera lens area Time

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