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Interactive Isosurface Ray Tracing of Large Octree …

    https://ieeexplore.ieee.org/document/4061553
    none

(PDF) Interactive isosurface ray tracing of large octree ...

    https://www.researchgate.net/publication/310054812_Interactive_isosurface_ray_tracing_of_large_octree_volumes
    Interactive rendering of large volumes is a dif ficult problem in visu- alization. With direct v olume rendering, GPU memory imposes an absolute …

Interactive Isosurface Ray Tracing of Large Octree …

    http://sci.utah.edu/~wald/Publications/2006/OctIso/download/octiso.pdf
    We present a technique for ray tracing isosurfaces of large com- pressed structured volumes. Data is first converted into a lossless- compression octree representation that occupies a fraction of the original memory footprint. An isosurface is then dynamically ren- dered by tracing rays through a min/max hierarchy inside interior octree nodes.

Interactive Isosurface Ray Tracing of Large Octree Volumes

    https://www.researchgate.net/publication/261082346_Interactive_Isosurface_Ray_Tracing_of_Large_Octree_Volumes
    We present a technique for ray tracing isosurfaces of large compressed structured volumes. Data is first converted into a lossless-compression octree representation that occupies a …

Interactive isosurface ray tracing of large octree volumes ...

    https://collections.lib.utah.edu/ark:/87278/s6rr2gvp
    Interactive isosurface ray tracing of large octree volumes: Date: 2006-09: Description: We present a technique for ray tracing isosurfaces of large compressed structured volumes. Data is first converted into a losslesscompression octree representation that occupies a fraction of the original memory footprint.

Interactive Isosurface Ray Tracing of Large Octree Volumes

    https://www.semanticscholar.org/paper/Interactive-Isosurface-Ray-Tracing-of-Large-Octree-Knoll-Wald/0e780d608081ec56cf6472e5b7a730428d7a9851
    Published18 September 2006. Computer Science. 2006 IEEE Symposium on Interactive Ray Tracing. We present a technique for ray tracing isosurfaces of large compressed structured volumes. Data is first converted into a lossless-compression octree representation that occupies a fraction of the original memory footprint.

Interactive Isosurface Ray Tracing of Large Octree Volumes

    https://scholar.archive.org/work/jcajlrhwmzbx3ibjzqgw3y62ua
    ABSTRACT We present a technique for ray tracing isosurfaces of large compressed structured volumes. Data is first converted into a losslesscompression octree representation that occupies a fraction of the original memory footprint. An isosurface is then dynamically rendered by tracing rays through a min/max hierarchy inside interior octree nodes.

Interactive Isosurface Ray Tracing of Large Octree Volumes

    https://collections.lib.utah.edu/dl_files/1d/58/1d589a03a725c9d894a3866ad32f1386f0613f9d.pdf
    We present a technique for ray tracing isosurfaces of large com­ pressed structured volumes. Data is first converted into a lossless- compression octree representation that occupies a fraction of the original memory footprint. An isosurface is then dynamically ren­ dered by tracing rays through a min/max hierarchy inside interior octree nodes.

Interactive Isosurface Ray Tracing of Large Octree Volumes

    https://www.semanticscholar.org/paper/Interactive-Isosurface-Ray-Tracing-of-Large-Octree-Knoll-Wald/0e780d608081ec56cf6472e5b7a730428d7a9851/figure/12
    Figure 9: Time-variant volume data. Utah CSAFE heptane simulation, a 3023 volume. The full sequence of 153 timesteps is stored in 678 MB as opposed to 4.1 GB uncompressed, permitting residency in main memory. We illustrate six timesteps from this sequence, at an isovalue of 42. - "Interactive Isosurface Ray Tracing of Large Octree Volumes"

Interactive Isosurface Ray Tracing of Large Octree Volumes

    https://pdfs.semanticscholar.org/aef9/6e0dd17920d0c70cbf0dd43f494cab1c0bcc.pdf
    Interactive Isosurface Ray Tracing of Large Octree Volumes Aaron Knoll, Ingo Wald, Steven Parker, and Charles Hansen Scientific Computing and Imaging Institute University of Utah 2006 IEEE Symposium on Interactive Ray Tracing Salt Lake City, Utah 1

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