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How to Upgrade Your iRacing (DX11, Netcode, Video …

    https://www.youtube.com/watch?v=Ao7bvfUq8JQ
    In this video I explain how to upgrade your iRacing to DX11, how to get better netcode setting in iRacing and us the iRacings new video capture feature. Also...

iRacing DX11 news and Pit Crew animation - Bsimracing

    https://www.bsimracing.com/iracing-dx11-news-and-pit-crew-animation/
    iRacing President Tony Gardner announced that the Direct-X 11 graphics engine will be implemented in the next iRacing build this March. Once updated, iRacing will default to the current graphics DX9 engine, but the members will be able to load the DX11 version and go back and forth between the two.

How to run in DX11 : iRacing - reddit.com

    https://www.reddit.com/r/iRacing/comments/49iypp/how_to_run_in_dx11/
    How to run in DX11. EDIT: It's now in the website settings options. Open your iracing folder - C:\Program Files (x86)\iRacing ( typically ). You're done. You should just check "Use DirectX 11" in the setttings on the website homepage. That wasn't possible when this was posted.

iRacing 64bit and 32Bit plugins (DX11 included) – EKSIMRacing

    https://www.eksimracing.org/blog-post/iracing-64bit-and-32bit-plugins-dx11-included/
    niRacing plugin 64Bit for iRacing (DX11 included) by Zappadoc. Simulation/Game: Name: iRacing website: www.iracing.com Plugin Installation: – Select menu “Check For Update” to get the latest plugins, read this sticky post IMPORTANT – READ THE FOLLOWING INFORMATION: – the package includes simple setup and combo setup for your convenience (a combo setup is …

iracing/rendererDX11.ini at master · rosskevin/iracing · …

    https://github.com/rosskevin/iRacing/blob/master/rendererDX11.ini
    iracing/rendererDX11.ini. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. DynamicShadowMaps =0 ; 0=off 1=dynamic shadow maps for cars, etc. (Day only!) DynamicShadowRes =1 ; (For 3 maps! So, x3) 0 = 512x512 1 = 1024x1024 2 = 2048x2048 3 = 4096x4096.

iRacing - DirectX 9 vs DirectX 11 - Graphics and …

    https://www.youtube.com/watch?v=M-BeXKwu_7Y
    Car: McLaren MP4-12C GT3Track: Brands Hatch IndyPC:Intel Core i7 3770K @ 4.2GHz + Noctua NH-U12P SE2MSI Z77A-GD65 (G3)G.SKILL Ripjaws X DDR3 2x8GB 1866MHz CL...

rF2 Dx11 Iracing Hud - SImhub | RaceDepartment

    https://www.racedepartment.com/downloads/rf2-dx11-iracing-hud-simhub.18648/
    rF2 Dx11 Iracing Hud - SImhub 1.2. rF2 Dx11 Iracing Hud - SImhub. 1.2. Made a better replica of Iracing hud, which i like very much. To use it, you have to manually start every widget in simhub and position how you want, then make it transparent. It's actually optimized for rF2, but could try in the future to make it for other sims also.

CV1 iRacing setup guide - BoxThisLap.org

    https://boxthislap.org/cv1-iracing-setup-guide/
    You need to run Iracing in DX11 mode. From the members site select settings and then change the mode to DX11. 2.rendererDX11.ini CHANGES (default path libraries\documents\iracing\rendererDX11.ini) You need to make changes to this file. Browse to the path shown above and open the file in a text editing program such as notepad.

Tony Gardner on DX11 Update : iRacing - reddit.com

    https://www.reddit.com/r/iRacing/comments/3n4549/tony_gardner_on_dx11_update/
    DX11 has a way better API that is designed for modern GPU's to help eliminate CPU side bottlenecks mainly. When you look at GPU load and see it half used, blame DX9 for some of that. DX11 should help. But not without changes in iRacing which is optimized for DX9. But you gotta start somewhere, which is getting dx11 working at all.

DirectX 11, 12 - BoxThisLap.org

    https://boxthislap.org/directx-11-12/
    DirectX 11, 12 By Gonzalo - July 14, 2015 iRacing runs on Directx 9, an old version of the API libraries, and many times we already heard about porting process coming to an end stage. At the end of this month, Windows 10 will be out along with Directx 12. Being a free upgrade for the Windows 7 and 8 users makes a new interesting point of view.

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