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Enable Maxwell GTX for After Effects Ray-Traced 3D

    https://www.youtube.com/watch?v=KLM_KnPQaCw
    A very simple tutorial to enable your Maxwell GPUs in After Effects for gpu accelerated Ray-Traced 3D Renderer.All you need is to download the optix.1.dll pa...

Maxwell Render | CPU, GPU & Cloud photorealistic render …

    https://maxwellrender.com/
    Maxwell 5 is the best rendering software for light simulation. The rendering engine combines physically correct lighting with thousands of Maxwell materials to create accurate and extremely realistic images. It is compatible with most 3D or CAD applications.

Ray tracing (physics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(physics)
    When applied to problems of electromagnetic radiation, ray tracing often relies on approximate solutions to Maxwell's equations that are valid as long as the light waves propagate through and around objects whose dimensions are much greater than the light's wavelength.

Ray tracing (graphics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques from ray casting, recursive ray tracing, distribution ray tracing, photon mapping to ...

Ray Tracing :: Ocean Optics Web Book

    https://www.oceanopticsbook.info/view/monte-carlo-simulation/ray-tracing
    Draw a random number 𝔯 from a U [ 0, 1] distribution. 2. Compare 𝔯 with ω o . If 𝔯 ≤ ω o , then the ray is scattered. If 𝔯 > ω o , then the ray is absorbed. If the ray is absorbed, tracing stops and a new ray is emitted from the source and tracing begins anew. If the ray is scattered, two new U [ 0, 1] random numbers are drawn ...

Advanced Electromagnetic Ray Tracing Methods - TUM

    https://www.ee.cit.tum.de/hft/forschung/advanced-electromagnetic-ray-tracing-methods/advanced-electromagnetic-ray-tracing-methods/
    Advanced Ray-Tracing Algorithms. Fig 1: Visualization of ray paths in a simulation for characterizing wireless link in an urban environment. Ray-tracing is a convenient method to characterize wave propagation in electrically large and complex environments. Computational costs much smaller compared to full-wave solvers such as FEM or MoM.

How To: Data Lookups Via Raytracing - The blog at the bottom of …

    https://blog.demofox.org/2018/11/16/how-to-data-lookups-via-raytracing/
    Raytracing data lookups get their data from a mesh, with data stored in vertices (in a vertex buffer). Storing data in the vertices of a mesh means that you can store data points wherever you want. If you need more detail in one area and less in another, you can put more vertices in the higher detail area, and fewer vertices in the low detail area.

Ray Tracing | Modular | Carpet - Mannington Commercial

    https://www.manningtoncommercial.com/products/carpet/modular/ray-tracing/
    Ray Tracing Tear Sheet. Warranties. Infinity 2 Modular Warranty - MG & Cushion. Collection: Moiré. The Moiré Collection was designed in collaboration with artist Gabriel Dawe and inspired by his art installations, in which he uses miles of thread in delicate color gradations to create unique shapes of depth and volume.

Visualizing Black Holes with General Relativistic Ray Tracing

    https://blog.seanholloway.com/2022/03/13/visualizing-black-holes-with-general-relativistic-ray-tracing/
    Visualizing Black Holes with General Relativistic Ray Tracing. March 14, 2022. March 13, 2022 by sholloway. Okay I ended up making this write-up waaaaaay too long, so before I get into any of the jargon, let’s take a look at the finished product: Orbiting around the equator of a supermassive black hole, with an off-axis accretion disk.

Geometrical Optics 101: Paraxial Ray Tracing Calculations

    https://www.edmundoptics.com/knowledge-center/application-notes/optics/geometrical-optics-101-paraxial-ray-tracing-calculations/
    Ray tracing involves two primary equations in addition to the one for calculating power. Equations 2 – 3 are necessary for any ray-tracing calculations. (2)y′ = y+u′t′ y ′ = y + u ′ t ′ (3)n′u′ = nu−yΦ n ′ u ′ = n u − y Φ where an apostrophe denotes the subsequent surface, angle, thickness, etc.

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