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TORCS - The Open Racing Car Simulator - SourceForge.net

    https://sourceforge.net/projects/torcs/
    TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64 and PPC), FreeBSD, OpenSolaris and Windows.

OpenRacer - Open Source, WebGL, Community-Driven …

    http://www.openracer.org/
    The simulation is designed to offer a level of detail never seen before in a racing game. For example, I am currently accurately simulating coil- and leaf-spring suspension by using real-world data such as material of spring, thickness of wire, number of coils, etc. Weight distribution is accurately calculated and gravity affects all four ...

Open Source Sim Racing project? | RaceDepartment

    https://www.racedepartment.com/threads/open-source-sim-racing-project.205900/
    Jul 24, 2021. #5. There's currently two racing sims I see that grew further than anticipated, or lived a lot longer than expected. One is ofc AC, due to the content creation community. But the other is LFS, due to its online system.

Learn-to-Race - Open-source autonomous racing

    https://learn-to-race.org/
    Introduction. Learn-to-Race is an OpenAI gym compliant, multimodal control environment where agents learn how to race. Unlike many simplistic learning environments, ours is built around Arrival’s high-fidelity racing simulator featuring full software-in-the-loop (SIL), and even hardware-in-the-loop (HIL), simulation capabilities.

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