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Computer Graphics Project: Car Racing Game OpenGL …

    https://www.youtube.com/watch?v=bYDy8cc-kfE
    Creating car racing game in OpenGL - cg projectC++ 2d car racing game using OpenGLCar race OpenGL project - c++program 2D car racing game OpenGL project with...

GitHub - Mikepicker/opengl-racing: An OpenGL game and …

    https://github.com/Mikepicker/opengl-racing
    OpenGL Racing Game Prototype. Features: Modern rendering pipeline (GLSL) Shadow mapping (with PCF) Custom toon shader. Multiple lights. Simple rendering engine (OpenGL) Simple physics engine (car-road collision tests) Custom OBJ / MTL importer.

Introduction to OpenGL for Game Programmers

    https://www.3dgep.com/introduction-opengl/
    This function is ideal for background processing tasks such as the game’s Update methods. KeyboardGL ( unsigned char c, int x, int y ): Whenever the user presses a key on the keyboard, this method will be used as the callback method. unsigned char c contains the ASCII keyboard key code that was pressed.

GitHub - loopj/opengl-racing-game: Simple OpenGL racing …

    https://github.com/loopj/opengl-racing-game
    Simple OpenGL racing game I made back in 2001, just rediscovered the dusty zip file - GitHub - loopj/opengl-racing-game: Simple OpenGL racing game I made back in 2001, just rediscovered the dusty z...

A Very Simple Car Race Game in C# and OpenGL

    https://www.codeproject.com/tips/357063/a-very-simple-car-race-game-in-csharp-and-opengl
    This article is a simple straightforward car race game with minimum lines of code (LOC). There are 3 cars that begin in a start line, they randomly change their speeds on the race and the race ends on an end line, quite simple. The user can follow the race with the keys W (forward), S (backward) and can change the camera takes.

I want to make a simple 3D game using openGL, where …

    https://stackoverflow.com/questions/1486097/i-want-to-make-a-simple-3d-game-using-opengl-where-should-i-start
    The game I'm trying to begin with is a simple racing game where the user controls a small space ship and navigates through channels, asteroid fields, space colonies, and various other obstacles (I know, real original). Movement is in 3 dimensions. The game should know when the shuttle hit an obstacle. There are defined tracks as there are in ...

LearnOpenGL - Breakout

    https://learnopengl.com/In-Practice/2D-Game/Breakout
    Introducing Breakout, a classic 2D game released in 1976 on the Atari 2600 console. Breakout requires the player, who controls a small horizontal paddle, to destroy all the bricks by bouncing a small ball against each brick without allowing the ball to reach the bottom edge. Once the player destroys all bricks, he completes the game.

2D Game Development with OpenGL – Part 1

    https://formulanath.wordpress.com/2011/06/17/2d-game-development-with-opengl-part-1/
    2D Game Development with OpenGL – Part 1. In this tutorial I will be demonstrating a “quick and easy” way to make a 2D game using OpenGL and a programming language, no engines involved! To follow this tutorial you are expected to have at least a bit of experience using OpenGL and the language you want to use, even if you have only ever ...

How to make a simple game with OpenGL? : gamedev

    https://www.reddit.com/r/gamedev/comments/7xs1re/how_to_make_a_simple_game_with_opengl/
    click the button that says "In Practice". click the button that says "2D Game". depending on your knowledge you might have back up a bit and do the beginning tutorials. he uses GLFW to create the window and to handle key press and mouse events. he uses GLEW to give him access to newer and advanced OpenGL functions.

GitHub - virtualanup/3D-Car-Race: 3D Car race in opengl …

    https://github.com/virtualanup/3D-Car-Race
    compiling. This is based on Freeglut not original Glut and will not work with glut. also link to Soil library. this was originally compiled on mingw32/Gcc but will work on any compiler.. you might prefer codeblocks with mingw32 if you are unsure.. This is our first semester project on CS and is completely based on C i.e. no C++ code whasoever.

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