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Incorporation of ray-casting into OpenSceneGraph’s event handler …

    https://vicrucann.github.io/tutorials/osg-raycast/
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[Opensg-users] OpenSG and ray tracing

    https://opensg-users.sf.narkive.com/hEldnZjE/opensg-and-ray-tracing
    last year i implemented a interactive ray tracer based on CUDA for my master thesis. Although its design was limited to static scenes, it provides an extensible set of geometric primitves and shaders it can handle. for my PhD i will extended the ray tracer to handle dynamic scenes as well, but i need something that does all the scene data

OSG | Taps | End Mills | Drills | Indexable | Composite Tooling ...

    https://www.osgtool.com/drilling
    Be it Stub or X-long, coolant-thru or solid, carbide or HSS, OSG has a drilling solution for you. Drilling Solutions. Stub (2D - 3D) Short flute lengths and rigid. Ideal for shallow Holes. Jobber (4D - 7D) Medium to long flute length drills for a wide range of work materials. ...

[osg-users] Ray Tracing a BRLCAD model in Openscenegraph

    http://lists.openscenegraph.org/htdig.cgi/osg-users-openscenegraph.org/2008-June/212691.html
    Thanks Steve _____ From: osg-users-bounces at lists.openscenegraph.org on behalf of Robert Osfield Sent: Mon 6/16/2008 8:26 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Ray Tracing a BRLCAD model in Openscenegraph Hi Steven, Thanks for the overview, it kinda makes a but more sense. As general notes, if you can avoid glReadPixels and ...

Ray Tracing a BRLCAD model in Openscenegraph

    https://osg-users.openscenegraph.narkive.com/txJjEmpq/ray-tracing-a-brlcad-model-in-openscenegraph
    Hi All I have implemented BRLCAD, which is a CSG based ray tracing api, into an Openscenegraph application. I am currently displaying BRLCAD models in the Openscenegraph world by generating a "point cloud" using the native BRLCAD ray tracer and rendering that as Osg point geometry.

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