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POV-Ray: Beta: Real-Time Raytracing

    http://www.povray.org/beta/rtr/
    The real-time raytracing feature is activated via the Real_Time_Raytracing INI option or the +rtr command-line option. Internally, this causes POV to turn off file output and render the selected scene multiple times. Once all threads in the render have completed a single frame, the frame is sent to the frontend for display as a single message ...

POV-Ray - The Persistence of Vision Raytracer

    http://www.povray.org/
    David K. Buck - the creator of DKBTrace, the pioneering raytracer that was the genesis of POV-Ray - has created a KickStarter campaign to fund creation of an open-source IDE for PigeonTalk (PigeonTalk is a smalltalk implementation created by David that is aimed at being a programming environment to explore computing). "I chose Smalltalk as a language because it provides the …

POV-Ray: Documentation: 1.1.2 What is Ray-Tracing?

    http://www.povray.org/documentation/view/3.6.0/4/
    Ray-tracing programs like POV-Ray start with their simulated camera and trace rays backwards out into the scene. The user specifies the location of the camera, light sources, and objects as well as the surface texture properties of objects, their interiors (if transparent) and any atmospheric media such as fog, haze, or fire.

Raytracing with POV-Ray

    https://www.cgl.ucsf.edu/chimera/docs/UsersGuide/raytracing.html
    Several raytracing parameters can be set in the POV-Ray Options preferences. See also: exporting a scene, tips on preparing images. Lights and Shadows. Chimera includes ambient light and up to three directional lights: key, fill, and back . Lighting parameters can be adjusted with the Lighting tool or lighting command and are propogated to POV-Ray for raytracing. By default, only the …

GitHub - spcask/pov-ray-tracing: Ray tracing 25 scenes in …

    https://github.com/spcask/pov-ray-tracing
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Raytracing with POV-Ray

    https://www.cgl.ucsf.edu/chimera/1.5.1/docs/UsersGuide/raytracing.html
    Brightness, contrast, the number of lights, and their directions can be adjusted with the Lighting tool or lighting command, and are propogated to POV-Ray for raytracing. By default, only the key light produces shiny highlights and shadows. Shadows from raytracing can be made less severe by decreasing the contrast. Interactive shadowing in Chimera (the show shadows setting in …

POV-Ray: Resources: Links: 3D Programs: Raytracing and …

    https://www.povray.org/resources/links/3D_Programs/Raytracing_and_Rendering_Programs/
    The predessor to POV-Ray v1.0 EasyRayer, the free ray-tracing library EasyRayer is an easy-to-use creator of photo-realistic, synthetic scenes. You just have to give EasyRayer the list of your 3D polygonally-bounded faces, the position in space of some light sources, and some characteristic features of the surfaces (color, reflection index,...).

POV-Ray : The Power of Ray Tracing - Deepu Balan

    http://deepubalan.com/blog/2010/01/03/pov-ray-the-power-of-ray-tracing/
    POV-Ray is definitely one of the most commonly used ray-tracing software to date, because of its relative ease of use and powerful features. Instead of calling it a software, POV-Ray is more of a rendering engine, which means it takes a file as an input and gives the output after rendering it without much help in the way of a user interface.

Tutorials -- Raytracing with POV-Ray - amabilis

    http://www.amabilis.com/documentation/tutorialraytracing.htm
    Raytracing with POV-Ray. 3DCrafter scenes are normally rendered using the Direct3D rendering engine. Direct3D with hardware acceleration is very fast. This allows you to design a scene in real time seeing the changes as you make them. This speed comes with some sacrifices though; Shadows are simulated and there are no reflections.

imagico.de - Raytracing and POV-Ray - an introduction

    http://www.imagico.de/pov/ray_tutorial.php
    introduction to POV-Ray, what POV-Ray is and how i create images. the POV-Ray scene description language, a short example in POV-SDL showing the basic concepts and the advantages of script based scene design. In every part you can find a list of links to further related material. A different, very nice introduction to POV-Ray and raytracing has ...

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