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Path tracing - Wikipedia

    https://en.wikipedia.org/wiki/Path_tracing
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Progressive path tracing with bilateral-filtering-based ...

    https://link.springer.com/article/10.1007/s11042-020-09650-7
    Path tracing can generate realistic images based on virtual 3D scene models, but the images are prone to be noisy. To solve this problem, we developed a novel denoising algorithm framework. Firstly, according to the relative mean square error of the noisy pixels, we introduced a progressive adaptive sampling strategy to optimize the distribution of samples.

raytracing - Progressive Path Tracing with Explicit Light ...

    https://computergraphics.stackexchange.com/questions/5152/progressive-path-tracing-with-explicit-light-sampling
    inline float PowerHeuristic (uint numf, float fPdf, uint numg, float gPdf) { float f = numf * fPdf; float g = numg * gPdf; return (f * f) / (f * f + g * g); } There are a number of optimizations / improvements you can do in these functions, but I've pared them down to try to make them easier to comprehend.

Progressive path tracing with bilateral-filtering-based ...

    https://ibook.pub/progressive-path-tracing-with-bilateral-filtering-based-denoising.html
    Abstract Path tracing can generate realistic images based on virtual 3D scene models, but the images are prone to be noisy. To solve this problem, we developed a novel denoising algorithm framework. Firstly, according to the relative mean square error of the noisy pixels, we introduced a progressive adaptive sampling strategy to optimize the distribution of samples.

[PDF] Differential Progressive Path Tracing for High ...

    https://www.semanticscholar.org/paper/Differential-Progressive-Path-Tracing-for-and-in-K%C3%A1n-Kaufmann/fad91f4e2084ce06cd5a7a72fa7bedbcbc3cb771
    The physically based Path Tracing algorithm is used within an Augmented Reality setup to preview high-quality light transport. A novel differential version of progressive path tracing is proposed, which calculates two global light transport …

Introduction to Computer Graphics, Section 8.2 -- Path …

    https://math.hws.edu/graphicsbook/c8/s2.html
    Path tracing is a probabilistic rendering algorithm. It looks at possible paths that might have been followed by light arriving at the position of the viewer. Each possible path has a certain probability. Path tracing generates a random sample of possible paths, choosing paths in the sample according to their probabilities.

(PDF) An Algorithm for Progressive Raytracing

    https://www.researchgate.net/publication/221581505_An_Algorithm_for_Progressive_Raytracing
    generation techniques and present an algorithm for progressive genera- tion of raytraced images. The algorithm utilizes a refinement technique that is …

An Algorithm for Progressive Raytracing

    https://www.researchgate.net/profile/U-Gudukbay/publication/221581505_An_Algorithm_for_Progressive_Raytracing/links/0912f50b4c97d18770000000/An-Algorithm-for-Progressive-Raytracing.pdf
    An Algorithm for Progressive Raytracing Okan Ar kan1 and U gur G¨ud¨ukbay2 ... Keywords: progressive image generation, progressive transmission, ray-tracing, interlacing. 1 Introduction

Di erential Progressive Path Tracing for High-Quality ...

    https://publik.tuwien.ac.at/files/PubDat_219496.pdf
    A novel one- pass di erential progressive path tracing algorithm is introduced which quickly calculates two illumination solutions needed for compositing. Our framework operates in two main modes allowing interaction and high-quality convergence: An interactive preview mode and a progressive re nement mode.

Evaluating progressive-rendering algorithms in …

    https://www.ncbi.nlm.nih.gov/pubmed/24808131
    However, progressive algorithms create images exhibiting visual artifacts at early stages. A user study investigated these artifacts' effects on user performance in appearance design tasks. Novice and expert subjects performed lighting and material editing tasks with four algorithms: random path tracing, quasirandom path tracing, progressive photon mapping, and virtual-point …

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