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PS3 Real-time Ray-tracing | N4G

    https://n4g.com/news/33982/ps3-real-time-ray-tracing
    Ray-tracing is the rendering technique used by the film industry and is considered to complex for today's game systems. The code was written using IBM Cell SDK 2.0 on Linux. The iRT is totally scalable and only requires one Cell SPE to run. More PS3s = More SPEs = …

Real-Time Ray Tracing on the PS3

    https://seniord.ece.iastate.edu/projects/archive/may0838/
    The PlayStation 3 uses a new processor called the Cell Broadband Engine, developed by IBM. ... Our client, Dr. Joseph Zambreno, is interested in achieving a real-time Ray Tracing Graphics application on the PlayStation 3. Traditionally, Ray Tracing is a very computationally intensive process, often requiring highly parallelized supercomputers ...

PS3 Real-time Ray-tracing - YouTube

    https://www.youtube.com/watch?v=oLte5f34ya8
    IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today's games. Ray-traci...

Real-Time Ray Tracing on the PS3

    https://seniord.ece.iastate.edu/projects/archive/may0838/files/final/MAY08_38_FinalPresentation.pptx
    The MIT Blue Steel project is a Ray Tracer for the PS3, but has much room for improvement. Goal. Write a program to render realistic looking scenes using an impressive set of graphical enhancements in real time animation on a PlayStation3 (PS3) Tasks . Implement a multi-threaded ray tracing program for Linux on the PS3 that utilizes the Cell ...

PS3 Linux Performs Real Time Ray Tracing - Slashdot

    https://games.slashdot.org/story/07/04/05/2027224/ps3-linux-performs-real-time-ray-tracing
    Real time ray-tracing on a lower level (say 720p) may be feasible on one PS3 using both chips. You won't run your game with it (unless you render at 480p and upscale or something), but you could use it for cut-scenes or menus or other things where you don't have the overhead of traditional games processing (AI, etc.).

Playstation - PS3 Real-time Ray-tracing | PakGamers - Pakistan's …

    https://www.pakgamers.com/index.php?threads/ps3-real-time-ray-tracing.1514/
    "IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today's games. Ray-tracing is the rendering technique used by the film industry and is considered to complex for …

Ray tracing in realtime with PS3's - GameDev

    https://www.gamedev.net/forums/topic/442588-ray-tracing-in-realtime-with-ps3s/
    If your scene is small-ish, you can use all the SPUs for ray tracing. However, if your scene is real-size, the local memory on the SPU isn't enough. The sad part about Linux on PS/3 is that: 1) You only get access to 256 MB (because the other 256 MB is a bank shared with graphics)

Three PS3 Real-time Ray-tracing | PlayStation Universe

    https://www.psu.com/forums/threads/three-ps3-real-time-ray-tracing.63372/
    Search titles only. By: Search Advanced search…

Real-time Ray Tracing With Three PS3s | [H]ard|Forum

    https://hardforum.com/threads/real-time-ray-tracing-with-three-ps3s.1176717/
    For those of you that might not have seen it yet, there is a really cool video showing real-time ray tracing on three PS3s at once. Definitely a must see. Ray-tracing is the rendering technique used by the film industry and is considered to …

PS3 Real-time Ray-tracing - reddit.com

    https://www.reddit.com/r/PS3/comments/llh8ar/ps3_realtime_raytracing/
    139k members in the PS3 community. The PlayStation 3 Subreddit (PS3, PlayStation3, Sony PlayStation 3). From hardcore gamers, to, Nintendo fans …

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