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C/Raytracing: Calculating the intersection with a finite …

    https://stackoverflow.com/questions/59424000/c-raytracing-calculating-the-intersection-with-a-finite-cylinder-not-aligned-wi
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raytracing - Simple Ray Tracing With Cylinder? - Stack …

    https://stackoverflow.com/questions/27180462/simple-ray-tracing-with-cylinder
    I am completely new to ray tracing and am having a problem with displaying a cylinder. ... Also, if the discriminant is 0, there is a double root, and the ray does hit the cylinder. Share. Follow answered Aug 28, 2015 at 3:39. Daniel A. Thompson Daniel A. Thompson. 1,856 1 1 gold badge 17 17 silver badges 25 25 bronze badges.

RayTracing - UC Santa Barbara

    https://sites.cs.ucsb.edu/~yfwang/courses/cs180/notes/raytracing.pdf
    in 3-space defines an infinite cylinder of unit radius, running along the y-axis Usually, it’s more useful to work with finite objects, e.g. such a unit cylinder truncated with the limits y 1 y -1 But how do we do the “caps?” The cap is the inside of the cylinder at the y extrema of the cylinder x2 + z2 –1 < 0, y = ±1

Ray tracing primitives - University of Cambridge

    https://www.cl.cam.ac.uk/teaching/1999/AGraphHCI/SMAG/node2.html
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2A) Ray tracing primitives - University of Cambridge

    https://www.cl.cam.ac.uk/teaching/2000/AGraphHCI/AG/p2a.html
    The tricky bit, if it can be called that, is to intersect a ray with a more useful finite length cylinder. This is achieved by intersecting the ray with the appropriate infinitely long cylinder and then ascertaining where along the cylinder the intersection lies. ... The disc is not a common ray tracing primitive, but is necessary in ray ...

Ray tracing (graphics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
    Ray tracing (graphics) Not to be confused with Ray tracing (physics). This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a ...

A method for ray tracing a wide class of generalized …

    https://www.sciencedirect.com/science/article/pii/104996529190053M
    Generalized cylinders with straight line trajectories are discussed for modeling objects of various kinds. For these kinds of generalized cylinders th…

3d - Calculating ray-cylinder intersection points

    https://math.stackexchange.com/questions/3248356/calculating-ray-cylinder-intersection-points
    Now. d 2 + β 2 t 2 = r 2. gives the two intersections of the infinite cylindre with the infinite ray. You can restrict to t ≥ 0 for a half-ray. If the cylindre has finite extent, the two basis will have the equations z = z m i n and z = z m a x (wrt …

Visible Light and X-Ray Ray Tracing of Generalized Cylinders

    https://docs.lib.purdue.edu/cgi/viewcontent.cgi?article=1254&context=ecetr
    visible 1ig:ht and X-ray images can be generated. I1 RAY TRACING GENERALIZED CYLINDERS The ray tiracing problem can be stated as follows: Given a scene description, an eye position and an image plane, find the 2D image that is observed when the scene is viewed from the eye position. An equivalent statement for the X-ray ray tracer reads:

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