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GitHub - Project-10/OpenRT: Open Source Ray Tracing …

    https://github.com/Project-10/OpenRT
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Open Source Ray Tracing Library - OpenRT - Open Source Agenda

    https://www.opensourceagenda.com/projects/openrt
    The computational independence of each ray makes our ray-tracing library amenable to a basic level of parallelisation. OpenRT is released under a BSD license and hence it is free for both academic and commercial use. The code is written entirely in C++ with using the OpenCV library. Check out the project site for all the details like

GitHub - DCC-Lab/RayTracing: Simple ray tracing library in …

    https://github.com/DCC-Lab/RayTracing
    GitHub - DCC-Lab/RayTracing: Simple ray tracing library in Python for optical design that considers simple optical elements (with ABCD ray matrices) but also finite diameters of elements to calculate aperture and field …

Introducing HIP RT - a ray tracing library in HIP - GPUOpen

    https://gpuopen.com/learn/introducing-hiprt/
    HIP Ray Tracing HIP RT is a ray tracing library for HIP, making it easy to write ray tracing applications in HIP. The home for games and graphics developers. Discover how our open source tools, SDKs, and effects can help you find your best graphics performance. Learn tips and tricks with our extensive tutorials and samples. You may also like...

NVIDIA RTX Ray Tracing | NVIDIA Developer

    https://developer.nvidia.com/rtx/ray-tracing
    Ray tracing is a method of graphics rendering that simulates the physical behavior of light. Thought to be decades away from reality, NVIDIA has made real-time ray tracing possible with NVIDIA RTX™ the first-ever real-time ray-tracing GPU—and has continued to pioneer the technology since.

Are there simple, free, C++ ray tracing libraries out there?

    https://stackoverflow.com/questions/8551689/are-there-simple-free-c-ray-tracing-libraries-out-there
    Show activity on this post. I have a pet project related to ray tracing. I need to generate ray traced images but the actual ray tracing is not the focus here. Thus I'd like to be able to freely use a library to do that for me. it is quite big, there are zillions of lines of code and many, many features I don't even dream of, so I may have a ...

raytracing · PyPI

    https://pypi.org/project/raytracing/
    RayTracing by Prof. Daniel Côté and his group http://www.dcclab.ca This code aims to provide a simple ray tracing module for calculating various properties of optical paths (object, image, aperture stops, field stops).

Tracing — Ray 1.12.0

    https://docs.ray.io/en/latest/ray-observability/ray-tracing.html
    Tracing — Ray 1.12.0 Tracing To help debug and monitor Ray applications, Ray integrates with OpenTelemetry to make it easy to export traces to external tracing stacks such as Jaeger. Note Tracing is currently an experimental feature and under active development. APIs are subject to change. Getting Started First, install OpenTelemetry.

LibTrace - Your friendly C++ Ray Tracing Library!

    http://libtrace.sourceforge.net/
    LibTrace - Your friendly C++ Ray Tracing Library! Website design by Nitr0 & hosted by SourceForge.net LibTrace LibTrace is a raytracing library that I ( pauldoo) wrote in order to learn and understand how raytracers work. I was mostly interested in the maths/physics behind it so that's why it is only a library (ie, no frontend or fileparser).

Top 14 ray-tracing Open-Source Projects (Mar 2022)

    https://www.libhunt.com/topic/ray-tracing
    Simple ray tracer written in Rust PSRayTracing 1 164 5.2 C A (modern) C++ implementation of the first two books of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.

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