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Exact ray tracing in MATLAB - University of Arizona

    https://wp.optics.arizona.edu/optomech/wp-content/uploads/sites/53/2016/12/Tutorial_Ruiz_Maria.pdf#:~:text=The%20Matlab%20function%20for%20refraction%20at%20a%20plane,the%20medium%20to%20air.%20function%20%5Bray_air%5D%20%3D%20plane_refract_ray%28y%2Cslope%2Cthickness%2Cn%2Cz%29
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Ray tracing in Matlab - Ray tracing in Matlab Ruiqing He ... - StuDocu

    https://www.studocu.com/en-us/document/colorado-school-of-mines/seismic-methods-i/ray-tracing-in-matlab/4193196
    This report introduces a ray tracer using Matlab. The ray tracer is so flexible that it can trace transmissions, reflections and multiples easily in both 2D and 3D. Several ray tracing experiments were conducted and the computed traveltimes were compared with the theoretical travel times and those from eikonal ray tracer.

Exact ray tracing in MATLAB - University of Arizona

    https://wp.optics.arizona.edu/optomech/wp-content/uploads/sites/53/2016/12/Tutorial_Ruiz_Maria.pdf
    Refraction at plane interface The refraction at an interface is described by the Snell’s law: 𝑛sin𝜃= 𝑛′sin𝜃′ The Matlab function for refraction at a plane interface takes as input height y of the ray at the interface, slope 𝑢= tan𝜃, thickness of the lens, index of refraction n, and vector z, which is used to plot the ray in ...

Ray tracing propagation model - MATLAB

    https://www.mathworks.com/help/comm/ref/rfprop.raytracing.html
    Create a ray tracing model. Use the image method and calculate paths with up to one reflection. Then, display the propagation paths. pm = propagationModel ( "raytracing", "Method", "image", ... "MaxNumReflections" ,1); raytrace (tx,rx,pm) For this ray tracing model, there is one propagation path from the transmitter to the receiver.

New seismic modelling facilities in Matlab - CREWES

    https://www.crewes.org/Documents/ResearchReports/2000/2000-09.pdf
    The seismic modelling capabilities available in the CREWES Matlab toolbox have been substantially upgraded. These capabilities expand an already strong interactive facility to bring a large variety of useful tools to the explorationist or researcher. The v(z) raytracing facility has a fast ray-shooting algorithm that allows an

Does anyone have a raytracing MATLAB code?

    https://www.researchgate.net/post/Does_anyone_have_a_raytracing_MATLAB_code
    It searches the Fermat path which is stationary starting from an initial guess of raypath connecting the source and receiver (with a minimization or stationarity …

Fast raytracing through a 3D grid - File Exchange

    https://www.mathworks.com/matlabcentral/fileexchange/56527-fast-raytracing-through-a-3d-grid
    When compiled, this function can run up to 100 times faster (128x128x128 grid) than similar function implemented directly in Matlab ("A fast voxel traversal algorithm for ray tracing by Jesús P. Mena-Chalco"). To compile the mex function, set up the Matlab mex compiler, and run "mex wooRaytrace.cpp".

How to plot a seismic trace with MATLAB

    https://ge0mlib.com/papers/Heaps/MatSeism/seisplot.pdf
    How to plot a seismic trace with MATLAB ? The M-file: % Plot a half-patched curve (seismic trace) % % call form: seisplot(y) % % By Prof Zou Mou Yan in 1986.

zyao2/Seismic_RayTracing_shotestPath - GitHub

    https://github.com/zyao2/Seismic_RayTracing_shotestPath
    Contribute to zyao2/Seismic_RayTracing_shotestPath development by creating an account on GitHub.

1 - Introduction to MATLAB and Seismic Data - Cambridge

    https://www.cambridge.org/core/books/numerical-methods-of-exploration-seismology/introduction-to-matlab-and-seismic-data/E459C9B083087B990DCF94C15B691E5B
    1 - Introduction to MATLAB and Seismic Data. Published online by Cambridge University Press: 28 December 2018. Gary F. Margrave and. Michael P. Lamoureux. Show author details. Gary F. Margrave. Affiliation: University of Calgary. Michael P. Lamoureux.

Ray Tracing - University of Texas at Austin

    https://www.cs.utexas.edu/users/fussell/courses/cs384g-fall2011/lectures/lecture09-Ray_tracing.pdf
    Combines eye ray tracing + rays to light ! Recursively traces rays ! Algorithm: 1. For each pixel, trace a primary ray in direction V to the first visible surface. 2. For each intersection, trace secondary rays: ! Shadow rays in directions L i to light sources ! Reflected ray in direction R. ! Refracted ray or transmitted ray in direction T.

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