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Difference between Scanline Rendering and Raytracing Rendering

    https://www.cgvizstudio.com/difference-between-scanline-rendering-and-raytracing-rendering/
    Scanline is the primary and Raytracing is the secondary. It will render elements of the scene that doesn’t require. While the raytracer will handle reflections/refractions, soft shadows, etc. For faster rendering with motion blur, we should set the Primary Renderer to “Rasterizer”. We will be in use of Raytracing it’s an under secondary effects.

Ray tracing (graphics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
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RFAQ:Scanline vs. Raytracing

    https://www.scriptspot.com/bobo/rendfaq/RFAQ0075.HTM
    The scanline renderer passes a ray from the camera through every pixel of the rendered images. If the ray crosses a mesh face, the color of the pixel is calculated according to the lightsources, their angle to the normal of the face, the angle of the …

Ray tracing | Computer Graphics | Fandom

    https://graphics.fandom.com/wiki/Ray_tracing
    Ray tracing's popularity stems from its basis in a realistic simulation of lighting over other rendering methods (such as scanline rendering or ray casting). Effects such as reflections and shadows, which are difficult to simulate using other algorithms, are a natural result of the ray tracing algorithm.

Scanline Versus Raytraced Rendering in the 3D World

    https://ezinearticles.com/?Scanline-Versus-Raytraced-Rendering-in-the-3D-World&id=3484353
    3D Application's implementation of ray tracing is a bit different. 3D Application uses what is known as a Hybrid ray tracer that plugs itself into the Scanline engine. This means that the scene is ray traced only where a surface using the Ray trace map or Material is used. This can greatly speed rendering times.

raytracing vs. scanline - interesting nvidia take | Page 3 | NewTek …

    https://forums.newtek.com/threads/raytracing-vs-scanline-interesting-nvidia-take.81026/page-3
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Is Ray Tracing Worth It In 2022? (Pros & Cons) - Graphics Report

    https://graphicsreport.com/is-ray-tracing-worth-it/
    What Is Ray Tracing? Ray tracing is rendering images by breaking down light rays and simulating each of their properties individually. Other graphics rendering methods, including rasterization, ray casting, scanline rendering, and others, do not achieve accurate results when it comes to certain effects.

Introduction to Ray Tracing: a Simple Method for Creating …

    https://www.scratchapixel.com/lessons/3d-basic-rendering/introduction-to-ray-tracing
    For that reason, we believe ray-tracing is the best choice, among other techniques, when writing a program that creates simple images. To start, we will lay the foundation with the ray-tracing algorithm. However, as soon as we have covered all the information we need to implement a scanline renderer, for example, we will show how to do that as ...

GitHub - OzLustig/Ray-Tracing: The concept of ray …

    https://github.com/OzLustig/Ray-Tracing
    The technique is capable of producing a very high degree of visual realism, usually higher than that of typical scanline rendering methods, but at a greater computational cost. The objective of this exercise is to implement a ray casting/tracing engine. A ray tracer shoots rays from the observer’s eye through a screen and into a scene of objects.

Scanline rendering - Wikipedia

    https://en.wikipedia.org/wiki/Scanline_rendering
    Scanline rendering (also scan line rendering and scan-line rendering) is an algorithm for visible surface determination, in 3D computer graphics, that works on a row-by-row basis rather than a polygon -by-polygon or pixel -by-pixel basis.

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