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(PDF) Ray Tracing Volume Densities

    https://www.researchgate.net/publication/234800181_Ray_Tracing_Volume_Densities
    Ray Tracing Volume Densities. July 1984; ACM SIGGRAPH Computer Graphics 18(3):165-174; ... Download full-text PDF Read full-text. Download full-text …

(PDF) Ray tracing volume densities | Brian Herzen ...

    https://www.academia.edu/3406868/Ray_tracing_volume_densities
    Read Paper. Computer Graphics Volume18, Number 3 July 1984 i RAY TRACING VOLUME DENSITIES James T. Kajiya Brian P. Von Herren California Institute of Technology Pasadena, Calif ABSTRACT This paper presents new algorithms to trace his models to more general shapes. Max defines clouds objects represented by densities within a volume grid, e.g. …

[PDF] Ray tracing volume densities | Semantic Scholar

    https://www.semanticscholar.org/paper/Ray-tracing-volume-densities-Kajiya-Herzen/1daaace5526aeec3c2e099a5f2431ba48a2a43c0
    Ray tracing volume densities. This paper presents new algorithms to trace objects represented by densities within a volume grid, e.g. clouds, fog, flames, dust, particle systems. We develop the light scattering equations, discuss previous methods of solution, and present a new approximate solution to the full three-dimensional radiative ...

(PDF) Ray tracing volume densities" computer graphics 18

    https://www.researchgate.net/publication/242588930_Ray_tracing_volume_densities_computer_graphics_18
    PDF | On Jan 1, 1984, J. T Kajiya and others published Ray tracing volume densities" computer graphics 18 | Find, read and cite all the research you need on ResearchGate

Computer Graphics Volume 18, Number 3 July 1984 RAY ...

    https://courses.cs.duke.edu/spring03/cps296.8/papers/RayTracingVolumeDensities.pdf
    3.2 A ray tracing algorithm for the low albedo case In this section we will describe a new technique which allows one to ray trace volume densities without any viewing or lighting restrictions. But for one slight twist, this method is essentially a brute force develop- meat of the Blinn single scattering model for ray trac- ...

Ray tracing volume densities | ACM SIGGRAPH Computer …

    https://dl.acm.org/doi/10.1145/964965.808594
    Abstract. This paper presents new algorithms to trace objects represented by densities within a volume grid, e.g. clouds, fog, flames, dust, particle systems. We develop the light scattering equations, discuss previous methods of solution, and present a new approximate solution to the full three-dimensional radiative scattering problem suitable ...

Ray tracing volume densities - scholar.archive.org

    https://scholar.archive.org/work/ipj6m6n26jfenlrqryysc2x344
    The file type is application/pdf. This paper presents new algorithms to trace objects represented by densities within a volume grid, e.g. clouds, fog, flames, dust, particle systems. ... "Ray tracing volume densities." Proceedings of the 11th annual conference on Computer graphics and interactive techniques - SIGGRAPH '84 (1984) 165-174 MLA ...

Efficient Ray Tracing of Volume Data

    https://web.cs.ucdavis.edu/~ma/ECS177/papers/levoy_raytrace_vol.pdf
    Efficient Ray Tracing of Volume Data 249 The First and Last procedures accept a ray index and return the object-space coordinates of the points where the ray enters and leaves the data, respectively. These coordinates are denoted by real vectors …

RayTracing - UC Santa Barbara

    https://sites.cs.ucsb.edu/~yfwang/courses/cs180/notes/raytracing.pdf
    Sampling In the simplest case, choose our sample points at pixel centers For better results, can supersample – e.g., at corners and at center Even better techniques do adaptive sampling: increase sample density in areas of rapid change (in geometry or lighting) With stochastic sampling, samples are taken probabilistically; converges faster than regularly spaced sampling

Volumetric Ray Tracing - Drexel CCI

    http://www.cs.drexel.edu/~david/Classes/Papers/p11-sobierajski.pdf
    The ray tracing algorithm presented in this paper is suitable for use in volume graphics [43, in which geometric scenes are modeled using voxelized objects alnd then ... and classes of intersection calculations used in vol.umetric ray tracing, as well as the ray-object intersection ,process. Standard optimizations used in classical ray tracing ...

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