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Ray tracing (graphics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
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Ray tracing - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing
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Ray tracing (physics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(physics)
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Ray tracing - Simple English Wikipedia, the free …

    https://simple.wikipedia.org/wiki/Ray_tracing
    Ray tracing is a computer algorithm for drawing very realistic 3D images . With ray tracing, objects in the scene are described with geometrical shapes like spheres or planes. The computer then sends rays (straight lines) forward from where the camera is. The objects that get hit by these rays are the objects that the camera can see.

Ray tracing - Wikipedia

    https://it.wikipedia.org/wiki/Ray_tracing
    Il ray tracing è una tecnica generale di geometria ottica che si basa sul calcolo del percorso fatto dalla luce, seguendone i raggi attraverso l'interazione con le superfici. È usato nella modellazione di sistemi ottici, come lenti per fotocamere, microscopi, telescopi e binocoli.Il termine viene utilizzato anche per un preciso algoritmo di Rendering nel campo della Computer grafica 3D, in ...

Ray-tracing hardware - Wikipedia

    https://en.wikipedia.org/wiki/Ray-tracing_hardware
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List of ray tracing software - Wikipedia

    https://en.wikipedia.org/wiki/List_of_ray_tracing_software
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DirectX Raytracing - Wikipedia

    https://en.wikipedia.org/wiki/DirectX_Raytracing
    From Wikipedia, the free encyclopedia DirectX Raytracing ( DXR) is a feature introduced in Microsoft 's DirectX 12 application programming interface (API) that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018.

Ray casting - Wikipedia

    https://en.wikipedia.org/wiki/Ray_casting
    Ray casting is the methodological basis for 3D CAD/CAM solid modeling and image rendering. It is essentially the same as ray tracing for computer graphics where virtual light rays are "cast" or "traced" on their path from the focal point of a camera through each pixel in the camera sensor to determine what is visible along the ray in the 3D scene.

Distributed ray tracing - Wikipedia

    https://en.wikipedia.org/wiki/Distributed_ray_tracing
    From Wikipedia, the free encyclopedia Distributed ray tracing, also called distribution ray tracing and stochastic ray tracing, is a refinement of ray tracing that allows for the rendering of "soft" phenomena. Conventional ray tracing uses single rays to sample many different domains.

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