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Ray Tracing in C# and .NET

    https://www.c-sharpcorner.com/article/ray-tracing-in-C-Sharp-and-net/
    Raytracing.zip . Figure 1 Ray Tracing a Sphere. ... Below is the UML design of our ray tracing C# program divided into the core objects Shape, Vector, Light, LightIntensity, Color, Camera, View2D. The objects Sphere and Plane are objects for viewing that inherit from the Shape object and override the DoesRayIntersect method.

Simple Ray Tracing in C# - CodeProject

    https://www.codeproject.com/articles/19732/simple-ray-tracing-in-c
    The Ray Tracing process is an approach to generate high quality computer graphics, as deeper the level of recursivity interaction with the 3D objects it has more photo realistic appearing. The Ray Tracing Algorithm is implemented by calculating the intersection of 3D lines with the 3D objects in the model.

Ray-tracing in C#

    https://cgg.mff.cuni.cz/~pepca/grcis/rt.en.php
    Ray-tracing in GrCis library GrCis library. Basic interfaces and classes are in the common folder: more abstract ones (interfaces, default classes) are in the RayCastingCommon.cs source file, basic implementations are in the RayCastingBasic.cs file (your will sometimes need to expand these classes).. Most of the ray-tracer architecture is covered …

Writing a Simple Ray Tracer in C# - LinkedIn

    https://www.linkedin.com/pulse/writing-simple-ray-tracer-c-matt-booty
    Below is the first basic set of geometry that I created in Max, exported as a .OBJ file, and loaded in to my C# ray tracer. Below, on the …

.net - RayTracer project in C# - Stack Overflow

    https://stackoverflow.com/questions/313461/raytracer-project-in-c-sharp
    1. Heh, I also had great fun writing a ray tracer in c++ for a university course - and all the data was also lost in a hard disk crash in '04. Fortunately, I had a backup of the actual code whew Damn you, IBM DeathStar. – MrZebra.

c# - Simple ray tracing tutorial? - Stack Overflow

    https://stackoverflow.com/questions/4351193/simple-ray-tracing-tutorial
    Show activity on this post. Years ago at uni I wrote a ray tracer in C++, but now I can hardly remember any of it. Just for fun, I decided to try writing a ray tracer again, this time in C#. But sadly I'm struggling getting started with the …

Ray Tracking in C# and .NET Updated - C# Corner

    https://www.c-sharpcorner.com/article/ray-tracking-in-C-Sharp-and-net-updated/
    In the c# section: graphics, the article Ray Tracing in C# and .NET the author Mike Gold does an excellent job of demonstrating a small non-recursive ray trace program using a single simple object (sphere or plane).. The example program has at least the following errors: Does draw the specified background color correctly ( When a ray does not intersect the sphere …

Camera, RayTracing C# (CSharp) Code Examples - HotExamples

    https://csharp.hotexamples.com/examples/RayTracing/Camera/-/php-camera-class-examples.html
    C# (CSharp) RayTracing Camera - 2 examples found. These are the top rated real world C# (CSharp) examples of RayTracing.Camera extracted from open source projects. You can rate examples to help us improve the quality of examples. Programming Language: C# (CSharp) Namespace/Package Name: RayTracing ...

.NET Core parallel animated ray-traced bouncing ball

    https://docs.microsoft.com/en-us/samples/dotnet/samples/parallel-programming-winforms-raytracer-cs/
    Browse code. The sample source code is a .NET Core WinForms application written in C#, that provides an animated, ray-traced bouncing ball. Sequential and parallel implementations are provided, as is a special parallel implementation that colors the animated image based on which thread was used to calculate which regions.

GitHub - mellinoe/veldrid-raytracer: A C# ray tracer, …

    https://github.com/mellinoe/veldrid-raytracer
    This is a .NET Core application, so you will need the .NET Core SDK for your platform to build and run it. dotnet run -c Release -p raytracer.csproj. By default, the ray tracing will be done on the GPU. You can change this by setting _drawModeCPU to true. When drawing on the CPU, you may want to lower the Width and Height of the output image ...

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