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Real-Time Ray Tracing With RTX ON Contest | NVIDIA

    https://www.nvidia.com/en-us/design-visualization/solutions/rendering/rtx-on-contest/
    August 24 - September 27, 2020. Artists are using NVIDIA RTX ™ to push creative boundaries and make stunning photorealistic graphics with real-time ray tracing. Now you can be part of the NVIDIA community by showing …

The Raytracing Competition! - POV-Ray

    http://www.povray.org/competition/
    The Raytracing Competition! NOTICE This competition has officially ended, and has been replaced by a bigger and better version. This archive will remain here so links to these pages and/or images will be left intact, and so that people can still see the great images from this competition.

The Ray Tracer Challenge

    http://raytracerchallenge.com/
    Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! It’s easier than you think. In just a couple of weeks, build a ray tracer that renders beautiful scenes with shadows, reflections, brilliant refraction effects, and subjects composed of various graphics primitives: spheres, cubes, cylinders, triangles, and ...

The Internet Ray Tracing Competition Archive

    http://www.irtc.org/
    The Internet Raytracing Competition ran for a decade between 1996 and 2006. While no longer active, the content is still available for those who are interested in the early days of software raytracing. The submission archive is available below. The IRTC was preceded by Matt Kruse's raytracing competition, which ran from 1994 to 1995.

Developers Show Off Amazing Real-Time Ray-Traced …

    https://developer.nvidia.com/blog/new-dxr-spotlight-contest-ray-tracing/
    The winners of the latest DXR Spotlight contest have been selected. The contest invited game developers and content creators to build tech demos in Unreal Engine 4.23, featuring Microsoft DirectX 12 and DirectX …

POVRay Fractal Raytracing Contest - Paul Bourke

    http://paulbourke.net/fractals/povfrac/
    POVRay Fractal Raytracing Contest Final Results Maintained by Paul Bourke. Introduction. The aim of this competition is to create a visually compelling image of a 3D fractal form using the POVRay raytacing program. Since fractals in general can only be approximated by computer graphics, the emphasis is to create as faithful a geometric ...

Home | The Ray Tracer Challenge

    https://forum.raytracerchallenge.com/
    Post images you've rendered with the ray tracer you wrote from "The Ray Tracer Challenge". Moderator: Jamis. 53. 241. Real time implementation. by Jamis. Apr 12, 2022 at 8:22pm. Tips, Tricks, and Ideas. Discuss ways to enhance your ray tracer.

Ray Tracing in One Weekend Series

    https://raytracing.github.io/
    In Ray Tracing in One Weekend, you will build a simple brute-force path tracer. Continuing with Ray Tracing: The Next Week, you will add textures, volumes (like fog), rectangles, instances, lights, and support for lots of objects using a bounding volume hierarchy (BVH). Finally, with Ray Tracing: The Rest Of Your Life, we'll dive into the math ...

Home - Ray-tracing Consortium

    https://raytracingconsortium.org/
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POVRay Fractal Raytracing Contest Results Page

    http://paulbourke.net/fractals/povfrac/final/
    Author: Jean-Charles Marteau. [POVRay Source] Panel judge. The regularity of the overall structure mixed with the irregularity of the sizes of the spheres that make it up creates an enigmatic effect. My favorite section is on the bottom-right where the spheres are highly irregular and interior definition is compromised.

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