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Quake II RTX Available Now: Download The Ray-Traced ...

    https://www.nvidia.com/en-us/geforce/news/quake-ii-rtx-ray-traced-remaster-out-now-for-free/
    Quake II RTX, our ray-traced remaster of Quake II is now available to download and play! Grab it from Steam, or directly from our website, for PC, Ubuntu, and SteamOS. And if you’re a developer, download the source from Github.

Quake II RTX: Re-Engineering a Classic with Ray Tracing ...

    https://www.nvidia.com/en-us/geforce/news/quake-ii-rtx-ray-tracing-vulkan-vkray-geforce-rtx/
    What’s more, Quake II RTX is running with NVIDIA VKRay (also known as VK_NV_ray_tracing), a Vulkan extension that allows any developer using Vulkan to add ray tracing effects to their games. VKRay supports all the goodies seen here and in RTX ray-traced titles, and is game ready for Vulkan releases on Linux and other supported Vulkan platforms.

Quake Ray Tracing Mod / Quake RTX - 4K RTX 3080 Gameplay ...

    https://www.youtube.com/watch?v=4G874E-SK-M
    If you're disappointed in recently released Quake Enhanced edition and if you own PC original you may be interested in this fan made Ray Tracing Mod created ...

Quake II RTX on Steam

    https://store.steampowered.com/app/1089130/Quake_II_RTX/
    Quake II RTX is fully ray-traced and includes the 3 levels from the original shareware distribution. Game Description Shortly after landing on an alien surface, you learn that hundreds of your men have been reduced to just a few.

Now I've tried raytraced Quake II, and it's a dark delight ...

    https://www.rockpapershotgun.com/raytraced-quake-ii
    The real sting in the tail is that Christoph Schied's path-traced Quake II mod depends on real-time noise-filtering to look as good as it does. Without that, you get a spotty mess, the consequence of thousands of different light-rays 'painting' the scene, as seen in …

Quake 2 experiment brings ray tracing to aging graphics cards

    https://www.msn.com/en-us/news/technology/quake-2-experiment-brings-ray-tracing-to-aging-graphics-cards/ar-AAOKwkt
    To enable ray tracing, you're going to have to compile Quake 2 from its source code, rather than running it through Steam, which is automatically going to drastically increase the barrier to …

Quake 1 - DirectX Raytracing - QuakeOne - Quake 1 Resurrection

    https://quakeone.com/forum/quake-talk/quake-central/281428-quake-1-directx-raytracing
    #1 Quake 1 - DirectX Raytracing 10-08-2020, 03:36 PM I started work on a DirectX Raytracing port of Quake 1. The entire game is raytraced, and requires a Nvidia 20xx or a Nvidia 30xx. This video was shot on a Nvidia 3080. The engine supports real time raytraced lighting and shadows, raytraced Ambient Occlusion, and real time raytraced reflections.

Quake 1 - DirectX Raytracing : quake - reddit

    https://www.reddit.com/r/quake/comments/j45spe/quake_1_directx_raytracing/
    I started work on a DirectX Raytracing port of Quake 1. The entire game is raytraced, and requires a Nvidia 20xx or a Nvidia 30xx. This video was shot on a Nvidia 3080. The engine supports real time raytraced lighting and shadows (no bump mapping, I wanted to keep the composition of the original game, but with raytracing), raytraced Ambient ...

GitHub - jmarshall23/QuakeRTX: Raytracing port of Quake 1

    https://github.com/jmarshall23/QuakeRTX
    GitHub - jmarshall23/QuakeRTX: Raytracing port of Quake 1. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. master. Switch branches/tags. Branches. Tags. View all branches. View all tags. 1 branch 9 tags.

Quake level Raytracer - Bart Veldstra

    https://bartveldstra.com/personal/quaketrace/
    Overview The application works by loading the Quake level specified on the command line. Based on the level data, a scene is constructed and fed into the ray tracing engine. Tracing is done in parallel using a task scheduler, where all pixels are divided evenly over …

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