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MSI proves laptops can support next gen gaming | Engadget

    https://www.engadget.com/msi-proves-laptops-can-support-next-gen-gaming-213211759.html#:~:text=Enabling%20real-time%20ray%20tracing%20renders%20light%20and%20shadows,RTX%2030%20graphics%20cards%20were%20built%20to%20handle.
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Everything You Need To Know About Real Time Ray Tracing ...

    https://www.hp.com/us-en/shop/tech-takes/real-time-ray-tracing
    What is real-time ray tracing? Real-time ray tracing is a system that leverages improved graphics and processor technology in order to support more realistic simulated imagery. It uses algorithms to accurately predict and recreate environments, scenes, and interactions with more complexity and detail.

Real-Time Ray Tracing | Unreal Engine Documentation

    https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/RayTracing/
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Unity real-time ray tracing for high fidelity reflections ...

    https://unity.com/ray-tracing
    Unity’s real-time Ray Tracing realistically simulates how light behaves and interacts with physical objects and materials in your scenes. This technological advance enables true global illumination (GI) and ambient occlusion, as well as other effects, whether you want to achieve a photorealistic or stylized look.

Real-Time Ray Tracing | Unreal Engine Documentation

    https://docs.unrealengine.com/4.26/en-US/RenderingAndGraphics/RayTracing/
    Under Engine > Rendering, enable Ray Tracing. To enable Ray Tracing, Support Compute Skincache must be enabled for the project. If it is not already enabled, you'll receive a message dialogue asking if you would like to enable it now. If so, click Yes. Restart the engine to launch the Editor with DX12 and to enable Ray Tracing for your project.

Real-Time Raytracing - Coding Horror

    https://blog.codinghorror.com/real-time-raytracing/
    It's possible we could render the ray traced Amiga juggler today in real time at close to 30 fps-- but barely. Despite many hyperbolic marketing claims of "rendering Toy Story in real time", real time ray tracing remains something of a holy grail in practice-- considering Toy Story was rendered at 1536 x 922.

Realtime-Raytracing

    http://realtime-raytracing.net/
    Systemberatung.schwarzers.com - Hello World

Ray Tracing Resources Page - Real-Time Rendering

    http://www.realtimerendering.com/raytracing.html
    The RTXGI SDK provides real-time global illumination by using ray tracing to form light probes in a way that minimizes light and shadow leaks found in traditional probe systems. Working with DXR directly can be a bit painful. Confetti's The Forge supports DXR and much else. NVIDIA's Falcor 4.0 framework is useful for research and prototyping.

The Holy Grail: GPU Realtime Raytracing

    https://blogs.autodesk.com/design-studio/2020/07/21/the-holy-grail-real-time-gpu-ray-tracing/
    They share our experience and detailed insights into the facts, figures and theory surrounding GPU Raytracing. Part 1 focuses on the need for Raytracing in the digital design process, the relevant numbers when comparing various setups, and concise observations for everyone requiring physically-based full global illumination in real-time.

Ray tracing (graphics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
    Since 2018, however, hardware acceleration for real-time ray tracing has become standard on new commercial graphics cards, and graphics APIs have followed suit, allowing developers to use hybrid ray tracing and rasterization -based rendering in games and other real-time applications with a lesser hit to frame render times.

Realtime-Raytracing@your PC

    http://rtrt.org/
    The AVALON realtime raytracing project. Features raytracing in hardware. The complete solution. since Jan 2001 ...

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