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Ray tracing (graphics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
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Ray tracing - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing
    Ray tracing is a method for calculating the path of waves or particles through a system. The method is practiced in two distinct forms: Ray tracing (physics), which is used for analyzing optical and other systems Ray tracing (graphics), which is used for 3D image generation

Ray tracing (physics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(physics)
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Ray tracing - Simple English Wikipedia, the free encyclopedia

    https://simple.wikipedia.org/wiki/Ray_tracing
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Ray tracing | Computer Graphics | Fandom

    https://graphics.fandom.com/wiki/Ray_tracing
    Ray tracing is a general technique from geometrical optics of modelling the path taken by light by following rays of light as they interact with optical surfaces. It is used in the design of optical systems, such as camera lenses, microscopes, telescopes and binoculars.

Raytracing – Wikipedia

    https://de.wikipedia.org/wiki/Raytracing
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List of ray tracing software - Wikipedia

    https://en.wikipedia.org/wiki/List_of_ray_tracing_software
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Ray tracing — Wikipédia

    https://fr.wikipedia.org/wiki/Ray_tracing
    Le ray tracing (« lancer de rayons » en français) est une technique de calcul d'optique par …

Ray tracing (graphics) - GIS Wiki | The GIS Encyclopedia

    http://wiki.gis.com/wiki/index.php/Ray_tracing_(graphics)
    The ray tracing algorithm builds an image by extending rays into a scene. Optical ray tracing describes a method for producing visual images constructed in 3D computer graphics environments, with more photorealism than either ray casting or scanline rendering techniques. It works by tracing a path from an imaginary eye through each pixel in a ...

Ray-tracing hardware - Wikipedia

    https://en.wikipedia.org/wiki/Ray-tracing_hardware
    The ray tracing algorithm solves the rendering problem in a different way. In each step, it finds all intersections of a ray with a set of relevant primitives of the scene. Both approaches have their own benefits and drawbacks.

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