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PR (Performance Rating) | Real Racing 3 Wiki | Fandom

    https://rr3.fandom.com/wiki/PR_(Performance_Rating)
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Real Racing 3 - Principals - Official EA Site

    https://www.ea.com/games/real-racing/real-racing-3/news/rr3-principals-update
    PR gates will be somewhere between 5-7 Tunes per stat, depending on the event. Players can choose to over or under tune specific stats, in combination with Driver and Principal level ups, to get to the required PR. All Tuning costs will be in M$ and will include wait timers. Wait timers will scale depending on the cost of the tune.

Real Racing 3 - Tuning and Drivers - Electronic Arts Inc.

    https://www.ea.com/games/real-racing/real-racing-3/news/rr3-tuning-and-drivers-update
    PR gates will be somewhere between 5-7 Tunes per stat, depending on the event. Players can choose to over or under tune specific stats, in combination with Driver level ups, to get to the required PR. All Tuning costs will be in M$ and will include wait timers. Wait timers will scale depending on the cost of the tune. Team Select

Real Racing 3 - Formula 1® Season 3

    https://www.ea.com/games/real-racing/real-racing-3/news/rr3-formula-1-season-3-update
    Real Racing 3. The ultimate racing experience returns. ... Drivers for the 2021 Formula 1 ® Cars will earn XP more quickly, and the Principals will require less XP to reach Max Level. Alpine A521 Min PR: 115.7 Max PR with Driver + Principal: 121.3 Service Wait Time: 3 hours Cost: M$2,500,000. Red Bull Racing RB16B

Fame Chart | Real Racing 3 Wiki | Fandom

    https://rr3.fandom.com/wiki/Fame_Chart
    Hire the agent and earn 57,600 per race and level up after 3 won races (well three and a bit) to get 30 gold less 3 for hiring the agent. You're adding 27 gold per 31 laps and it's only taking you half as long at a rate of just less than one gold per lap. Make use of the free agent and daily bonus fame points to improve the earnings rate.

"Real Racing 3" Tips, Hints and (Real) Cheats - LevelSkip

    https://levelskip.com/action-adventure/Real-Racing-3-Tips-Hints-and-Real-Cheats
    Level 75 will take you about 94,000 fame points to level up. Most of the full tracks lower in the series give you between 1,000 and 2,000 fame points meaning you’ll need to do some 47 races to level up. Across the entire game, you’ll need somewhere around 13,000 in gold just to purchase the cars (full price & more as FM keeps adding cars).

Tuning Drivers and XP | Real Racing 3 Wiki | Fandom

    https://rr3.fandom.com/wiki/Tuning_Drivers_and_XP
    PR gates will be somewhere between 5-7 Tunes per stat, depending on the event. Players can choose to over or under tune specific stats, in combination with Driver level ups, to get to the required PR. All Tuning costs will be in M$ and will include wait timers. Wait timers will scale depending on the cost of the tune. Team Select

Tuning, Drivers & Principals | Real Racing 3 Wiki | Fandom

    https://rr3.fandom.com/wiki/Tuning_Drivers_Principals
    Pic 3.3: Principal level-up research focus selection and conformation. Every Power 2 car has one Team Princpal that cannot be changed. Principals start with Principal Level 1 and level 13 is usually the max level. Similar to drivers, principals require Principal XP to level up.

Upgrades | Real Racing 3 Wiki | Fandom

    https://rr3.fandom.com/wiki/Upgrades
    Upgrades are one of the key things in Real Racing 3 that will get you through a series without buying more cars. Upgrades are the only way to improve a car's PR (Performance Rating) in the game. Upgrades will boost the car's top speed, acceleration, braking distance, and grip, and can help win tougher races.

Real Racing 3 - Tuning, Drivers and Principals FAQ

    https://www.ea.com/games/real-racing/real-racing-3/news/rr3-tuning-faq-update
    Real Racing 3. We have heard your feedback about Tuning, Drivers and Principals. As we work to create a more authentic racing experience in-game, we have changed the way players tackle motorsport events. As we rolled out these features and gathered player feedback, we have reworked them along the way, leading us to where we are now. ...

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