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Ray Tracing GPUs Will Be Required For AAA Titles From 2023, …

    https://wccftech.com/ray-tracing-gpu-required-aaa-2023/
    By 2023 an equivalent "1060/2060" GPU will exist capable of doing ray tracing pretty well I predict. That is basically 2 more generations of GPUs away.. Won't be an issue for GPUs to do 60fps+ ray...

Nvidia Scientist Predicts First Major Ray Tracing-Only …

    https://www.digitaltrends.com/computing/nvidia-scientist-predicts-first-aaa-ray-tracing-game-2023/
    Morgan McGuire, one of Nvidia’s top researchers, took to Twitter earlier this week to predict that consumers can expect to see the first must-have game that requires ray tracing by the year 2023....

First AAA game to require ray-tracing GPU will launch in 2023 …

    https://www.game-debate.com/news/27475/first-aaa-game-to-require-ray-tracing-gpu-will-launch-in-2023-says-nvidias-morgan-mcguire
    He believes ray-tracing will become increasingly pervasive over the next four years, something it’s difficult to argue with, culminating in it becoming a …

Nvidia scientist predicts first game to require a ray …

    https://www.pcgamer.com/nvidia-scientist-predicts-first-game-to-require-a-ray-tracing-gpu-will-ship-in-2023/
    At first glance, I thought he had made a prediction that all triple-A games will "REQUIRE" (in all caps) a ray tracing GPU by 2023. Instead, he predicts we will see the first game to require such a...

Real-Time Ray Tracing Realized: RTX Brings the Future of …

    https://blogs.nvidia.com/blog/2020/08/25/rtx-real-time-ray-tracing/
    Real-time ray tracing is more widely available, allowing professionals to have more time for iterating designs and capturing accurate lighting, shadows, reflections, translucence, scattering and ambient occlusion in their images. RTX Ray Tracing Continues to Change the Game

NVIDIA RTX Ray Tracing | NVIDIA Developer

    https://developer.nvidia.com/rtx/ray-tracing
    Ray tracing is a method of graphics rendering that simulates the physical behavior of light. Thought to be decades away from reality, NVIDIA has made real-time ray tracing possible with NVIDIA RTX™ the first-ever real-time ray-tracing GPU—and has continued to pioneer the technology since. Powered by NVIDIA RT Cores, ray tracing adds ...

Nvidia expects first ray-tracing required game by 2023

    https://www.fudzilla.com/news/graphics/49135-nvidia-expects-first-ray-tracing-game-by-2023
    Not coming that quick Boffin Morgan McGuire, who works on ray tracing, augmented reality, virtual reality at the graphics card company named after a Roman vengeance demon Nvidia, is predicting that...

Ray Tracing GPUs Will Be Required For AAA Titles From 2023

    https://www.ggmania.com/?smsid=ray-tracing-gpus-will-be-required-for-aaa-titles-from-2023-48623
    While real-time ray tracing is a tech that NVIDIA is currently trying to push, it appears that the first triple-A game that will require a Ray Tracing graphics card will not be coming out anytime soon. According to NVIDIA’s Morgan McGuire, the first triple-A game that will not run on non-Ray Tracing GPUs will be released in 2023.

What does Raytracing "1" in UserCfg actually do?

    https://forums.flightsimulator.com/t/what-does-raytracing-1-in-usercfg-actually-do/441351
    Huh, you’re saying real time ray tracing isn’t gonna happen before 2023? Or i don’t understand you correctly. But as far as i know it’s allready used in many dx12 games for a few years now and easy capable of high frame rates as long as you have a beefy rtx gpu. I’ve been using ray traced reflections and shadows for a long time now in ue4.

Ray Tracing Will be Everywhere in 2020 - ACM SIGGRAPH …

    https://blog.siggraph.org/2019/10/ray-tracing-will-be-everywhere-in-2020.html/
    Demonstrations of real-time ray tracing were made by Intel in 2009 when the company was developing its Larrabee project, but it required a rack of servers to do it. Then, in late 2017, Nvidia showed real-time ray tracing using several AIBs. Shortly thereafter, I predicted we’d have ray tracing in PCs by 2023. Hmmmm.

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