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Real-Time Ray Tracing | Unreal Engine Documentation

    https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/RayTracing/
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Unity real-time ray tracing for high fidelity reflections ...

    https://unity.com/ray-tracing
    Unity’s real-time Ray Tracing realistically simulates how light behaves and interacts with physical objects and materials in your scenes. This technological advance enables true global illumination (GI) and ambient occlusion, as well as …

Everything You Need To Know About Real Time Ray …

    https://www.hp.com/us-en/shop/tech-takes/real-time-ray-tracing
    According to NVIDIA’s announcement of the technology, the game’s real-time ray tracing will “add accurate, real-time reflections to Atomic …

The first top-tier ray tracing-only game will land in 2023 ...

    https://www.digitaltrends.com/computing/nvidia-scientist-predicts-first-aaa-ray-tracing-game-2023/
    Morgan McGuire, one of Nvidia’s top researchers, took to Twitter earlier this week to predict that consumers can expect to see the first must …

Real-Time Ray Tracing Realized: RTX Brings the Future of ...

    https://blogs.nvidia.com/blog/2020/08/25/rtx-real-time-ray-tracing/
    Explore the Latest in Ray Tracing and Graphics. Join us at the SIGGRAPH virtual conference to learn more about the latest advances in …

Real-time ray trace benchmark for next generation ray ...

    https://rtrtbench.com/
    Real-time ray trace benchmark for next generation ray-trace architectures Features. Complex 3D content to measure ray tracing capabilities and performance; Advanced, physically based rendering algorithms; Runs on standard CPUs and GPUs and proprietary platforms; Availability.

Real-Time Ray-Tracing - Now, the way we had it 15 Years …

    https://www.linkedin.com/pulse/real-time-ray-tracing-now-way-we-had-15-years-ago-edwin-braun
    Real-Time Ray-Tracing (RTRT) is a "thing" again and everyone is excited!NVIDIA has recently announced their new Turing based GPU models of their graphic cards. NVIDIA made a huge first impression ...

The Realtime Raytracing Realm

    http://www.realtimerendering.com/resources/RTNews/demos/overview.htm
    The realtime raytracing realm - where hacking meets computer graphics. The Realtime Raytracing Realm from the "I feel like I could" demo. The so-called demos (having little in common with program demonstrations) are a particular kind of realtime calculated animation, a phenomenon particularly alive in Europe (one could say, in Finland). Among ...

The Holy Grail: GPU Realtime Raytracing

    https://blogs.autodesk.com/design-studio/2020/07/21/the-holy-grail-real-time-gpu-ray-tracing/
    They share our experience and detailed insights into the facts, figures and theory surrounding GPU Raytracing. Part 1 focuses on the need for Raytracing in the digital design process, the relevant numbers when comparing various setups, and concise observations for everyone requiring physically-based full global illumination in real-time.

Real-time, ray-traced and rasterized rendering explained ...

    https://www.chaos.com/blog/real-time-ray-traced-and-rasterized-rendering-explained
    Now that we’ve nailed the basics of the three Rs (rasterization, ray tracing and real-time), we can take a look at V-Ray for Unreal. As we’ve already highlighted, Unreal Engine is typically used for rasterized rendering, whereas V-Ray is a ray-tracing engine. The clever bit is that, with V-Ray for Unreal, ray-traced scenes created with 3D ...

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