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Real-Time Ray Tracing | Unreal Engine Documentation

    https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/RayTracing/
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Unity real-time ray tracing for high fidelity reflections & global ...

    https://unity.com/ray-tracing
    Unity’s real-time Ray Tracing realistically simulates how light behaves and interacts with physical objects and materials in your scenes. This technological advance enables true global illumination (GI) and ambient occlusion, as well as other effects, whether you want to achieve a photorealistic or stylized look.

Everything You Need to Know About Real-Time Ray …

    https://www.hp.com/us-en/shop/tech-takes/real-time-ray-tracing
    Real-time ray tracing is a system that leverages improved graphics and processor technology in order to support more realistic simulated imagery. It uses algorithms to accurately predict and recreate environments, scenes, and interactions with more complexity and detail.

Real-Time Ray Tracing Realized: RTX Brings the Future of …

    https://blogs.nvidia.com/blog/2020/08/25/rtx-real-time-ray-tracing/
    Real-time ray tracing is more widely available, allowing professionals to have more time for iterating designs and capturing accurate lighting, shadows, reflections, translucence, scattering and ambient occlusion in their images. RTX Ray Tracing Continues to Change the Game

What Does Real-Time Ray Tracing Mean for Gamers Today?

    https://www.howtogeek.com/363608/what-does-real-time-ray-tracing-mean-for-gamers-today/
    Why Real-Time Ray Tracing is Cool Ray tracing is a better way to render light and shadow effects. With this technique, the graphics engine traces the rays of light in the scene as they bounce from object to object, calculating how they would move. Ray tracing produces much more realistic looking shadows, reflections, and refractions.

Real-Time Raytracing - Coding Horror

    https://blog.codinghorror.com/real-time-raytracing/
    Ray tracing is extremely computation intensive, but hyper-realistic. It's essentially calculating the result of every individual ray of light in a scene. Given the explosion of computing power in the 22 years since Juggler was released, you might think all 3D graphics would be rendered via ray tracing by now.

Real-Time Ray Tracing — Setup & Optimization

    https://www.chiefarchitect.com/videos/watch/10251/real-time-ray-tracing-setup-optimization.html?playlist=139
    Real-Time Ray Tracing — Setup & Optimization Video No. 10251 3D rendering is what most clients want and need to visualize your designs, right? This session will cover how to create the best possible renderings with real‑time ray tracing. With a completely new rendering engine in Chief Architect X13, you can get photo-realistic results in seconds.

Lecture 10: Real-time ray tracing

    http://graphics.cs.cmu.edu/courses/15869/fall2014content/lectures/10_raytracing/10_raytracing_slides.pdf
    Potential real-time ray tracing motivations Image Credit: Pixar (Cars) Many shadowed lights (pain to manage hundreds of shadow maps) Accurate re"ections from curved surfaces VR may demand more "exible control over what pixels are drawn. (e.g., row-based display rather than frame-based, higher resolution where eye is looking, correct

Realtime-Raytracing@your PC

    http://rtrt.org/
    The AVALON realtime raytracing project. Features raytracing in hardware. The complete solution. since Jan 2001 ...

Ray tracing (graphics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
    Optical ray tracing describes a method for producing visual images constructed in 3D computer graphics environments, with more photorealism than either ray casting or scanline rendering techniques. It works by tracing a path from an imaginary eye through each pixel in a virtual screen, and calculating the color of the object visible through it.

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