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Reflections and Refractions in Ray Tracing

    https://graphics.stanford.edu/courses/cs148-10-summer/docs/2006--degreve--reflection_refraction.pdf
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Reflections and Refractions in Ray Tracing

    https://www-inst.eecs.berkeley.edu/~cs184/fa09/resources/reflection_transmission.pdf
    Reflections and Refractions in Ray Tracing Bram de Greve ([email protected]) 10th October 2004 When you’re writing a ray tracer, soon or late you’ll stumble on the problem of re- flection and refraction. When you want to visualize mirror-like objects, you need to reflect our viewing ray. To simulate a lens, you need refraction.

Reflections and Refractions in Ray Tracing - flipcode

    http://flipcode.com/archives/reflection_transmission.pdf
    Reflections and Refractions in Ray Tracing Bram de Greve ([email protected]) 10th October 2004 When you’re writing a ray tracer, soon or late you’ll stumble on the problem of re-flection and refraction. When you want to visualize mirror-like objects, you need to reflect our viewing ray. To simulate a lens, you need refraction.

Ray Tracing Reflections and Refractions - University of Otago

    http://www.cs.otago.ac.nz/cosc342/2017-notes/342-2017lect18.pdf
    Can avoid the recursion colour render(ray, scene, maxDepth) depth = 0 fraction = 1 colour = background while (depth < maxDepth && fraction > TINY) hit = intersect(ray, scene) colour = (1-fraction)*colour + fraction*hit.colour fraction *= hit.kr ray = reflect(ray) depth++ COSC342 Ray Tracing Re ections and Refractions 7 Refraction

Reflections and Refractions in Ray Tracing

    https://www.researchgate.net/publication/228959915_Reflections_and_Refractions_in_Ray_Tracing
    According to Whitted [4], the Ray Tracing rendering method can simulate shadows, true reflection and refraction. The latter two were also investigated by de Greve [5] while writing a ray tracer: to...

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