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Difference between Scanline Rendering and Raytracing Rendering

    https://www.cgvizstudio.com/difference-between-scanline-rendering-and-raytracing-rendering/
    We would say scanline is faster than raytracing. Scanline is the primary and Raytracing is the secondary. It will render elements of the scene that doesn’t require. While the raytracer will handle reflections/refractions, soft shadows, etc. For faster rendering with motion blur, we should set the Primary Renderer to “Rasterizer”.

mental ray vs. scanline. - Autodesk Community

    https://forums.autodesk.com/t5/3ds-max-forum/mental-ray-vs-scanline/td-p/4142270
    mental ray vs. scanline. Hi sorta newbie working on a sci fi film with a friend about pollution eating jellyfish. I decided to try rendering in MR since it was taking forever to render each png in scanline. I've been wrestling with this render engine and can't seem to get it to render the correct shadows. I created a mrsun and mrsky along with ...

3D: Scanline VS Mental Ray rendering engine comparison

    https://www.youtube.com/watch?v=W5AOehiSLPE
    3D Rendering engine and technique comparison between Scanline rendering and the Mental Ray rendering. Both rendering engines are usually integrated part of t...

raytracing vs. scanline - interesting nvidia take | NewTek …

    https://forums.newtek.com/threads/raytracing-vs-scanline-interesting-nvidia-take.81026/
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Scanline Vs Raytrace - Maya - Highend3d Artists Discussion Forums

    https://forum.highend3d.com/t/scanline-vs-raytrace/45507
    Now scanlines only work for primary visibility, so they don't go ahead and bounce anything, you can use scanline for the primary ray and then raytrace form that data forward. The downside of the rather easily described tracing is that ist horribly hard to do efficiently because the data is incoherent and computers don't automatically sort out ...

Mental Ray Antialiasing vs. scanline - Autodesk Community

    https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/mental-ray-antialiasing-vs-scanline/td-p/4228546
    Using scanline rendering the antialiasing handlind was much more better I think. When rendering to Stills I used Catmull-Rom setting and for animation I did use the Video setting. The results were perfect for antailiasing point of view. However when using Mental ray I get horrible flickering animations.

Mental Ray Or Scanline Renderer - CGarchitect Forums

    https://forums.cgarchitect.com/topic/6256-mental-ray-or-scanline-renderer/
    You can get fairly decent renders from scanline, if you know the ins and outs. You can also render faster in cases using scanline over mental ray. Animations tend to take longer using mental ray so if you cannot spare extra time, then I'd stick with scanline. Mental ray takes some time to learn, esp in the finer points of set-up.

Compared to 3ds Max’s Default Scanline Renderer, V-Ray …

    https://medium.com/@narwhalsimon/compared-to-3ds-maxs-default-scanline-renderer-v-ray-is-advanced-in-which-aspect-4fdf2de7dea7
    V-RayMtl is a material that set up in V-Ray. It is a material type that is common in V-Ray and it is outstanding due to the semi-transparency …

V-Ray Vs Mental Ray comparison, test and speed …

    https://www.antoniobosi.com/maya-render-tests-reviews-comparisons/v-ray-vs-mental-ray-render/
    Mental Ray is cheaper (about $250,00 / year) than V-ray, and you need to pay it just if you need batch renders, it is free for still images. Mental Ray and V-Ray can do both great renders, they can do high-end production renders, just try them and understand what is more comfortable for you.

Mental Ray - Wikipedia

    https://en.wikipedia.org/wiki/Mental_ray
    The primary feature of Mental Ray is the achievement of high performance through parallelism on both multiprocessor machines and across render farms. The software uses acceleration techniques such as scanline for primary visible surface determination and binary space partitioning for secondary rays.

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