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V-Ray. From Production to Real-Time Ray Tracing with V …

    https://www.youtube.com/watch?v=zJgap69hbr8
    We'll describe the latest advancements in our production renderer, V-Ray GPU, and discuss our real-time ray tracing engine, Project Lavina.NVIDIA GTC 2019Sub...

Basic Ray Tracing - V-Ray 5 for 3ds Max - Chaos Help

    https://docs.chaos.com/display/VMAX/Basic+Ray+Tracing
    Overview. Ray tracing is a technique for generating an image by tracing paths of light from the camera through pixels in an image plane and simulating the effects of its encounters with virtual objects. To create different effects, different rays are traced. The diagram on the right shows how the basic effects are generated.

Ray Tracing in One Weekend in V - GitHub

    https://github.com/shovon/raytracing-vlang
    Ray Tracing in One Weekend in V. This is a ray tracing implementation in V, pretty much a re-implementation of an earlier attempt in Go. All implementation was translated from the minibook Ray Tracing In One Weekend. The book opted for C++, but I figured a good way to try out V. Running the ray tracer. Be sure to have V installed. Then, from ...

Ray Tracing | NVIDIA Developer

    https://developer.nvidia.com/discover/ray-tracing
    Ray Tracing Fundamentals. Ray casting is the process in a ray tracing algorithm that shoots one or more rays from the camera (eye position) through each pixel in an image plane, and then tests to see if the rays intersect any primitives (triangles) in the scene. If a ray passing through a pixel and out into the 3D scene hits a primitive, then the distance along the ray from the origin …

NVIDIA RTX Ray Tracing | NVIDIA Developer

    https://developer.nvidia.com/rtx/ray-tracing
    Ray tracing is a method of graphics rendering that simulates the physical behavior of light. Thought to be decades away from reality, NVIDIA has made real-time ray tracing possible with NVIDIA RTX™ the first-ever real-time ray-tracing GPU—and has continued to pioneer the technology since. Powered by NVIDIA RT Cores, ray tracing adds ...

Chaos Vantage – Pure ray tracing in real-time | Chaos

    https://www.chaos.com/vantage
    Chaos Vantage works with .vrscene files exported from V-Ray Next or V-Ray 5. We recommend using V-Ray 5 for an ultimate experience. Chaos Vantage works with a live link from 3ds Max, SketchUp, Rhino, Revit, and Cinema 4D. See a detailed list of supported features per host platform >

Ray tracing (graphics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
    Ray tracing (graphics) Not to be confused with Ray tracing (physics). This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a ...

AMD vs Nvidia: Which GPUs Are Best for Ray Tracing?

    https://www.tomshardware.com/features/amd-vs-nvidia-best-gpu-for-ray-tracing
    We've selected ten of the current DirectX Raytracing (DXR) games that work on both AMD and Nvidia GPUs for these ray tracing benchmarks. Given Nvidia's pole position in the RT hardware world ...

V-Ray Benchmark – Standalone app to test your …

    https://www.chaos.com/vray/benchmark
    V-Ray® Benchmark is a free standalone application to test how fast your system renders. It’s simple, fast and includes three render engine tests: V-Ray — CPU compatible. V-Ray GPU CUDA — GPU and CPU compatible. V-Ray GPU RTX — RTX GPU compatible. Three custom-built test scenes are also included to put each V-Ray 5 render engine through ...

What Is Path Tracing? | NVIDIA Blog

    https://blogs.nvidia.com/blog/2022/03/23/what-is-path-tracing/
    Ray Tracing for Computer Graphics Turner Whitted’s 1979 paper, “An improved illumination model for shaded display,” jump-started a ray-tracing renaissance. In 1969, more than 400 years after Dürer’s death, IBM’s Arthur Appel showed how the idea of ray tracing could be brought to computer graphics, applying it to computing visibility ...

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