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Real-time Global Illumination Using Voxel Cone Tracing

    https://prantare.files.wordpress.com/2016/12/frepr183_voxel_cone_tracing.pdf
    Voxel cones are then traced throughout the di erent mipmap levels in order to approximate indirect illumination. 3 di erent cones are introduced: shadow cones, di use cones, and specular cones. The specular cones are used in order to create glossy re ections and refractive lighting, the di use cones are used in order to emulate indirect di use ...

Voxel Cone Tracing and Sparse Voxel Octree for Real-time …

    https://on-demand.gputechconf.com/gtc/2012/presentations/SB134-Voxel-Cone-Tracing-Octree-Real-Time-Illumination.pdf
    Voxel Cone Tracing and Sparse Voxel Octree for Real-time Global Illumination . Cyril Crassin . NVIDIA Research . Global Illumination Indirect effects Important for realistic image synthesis Direct lighting Direct+Indirect lighting . Voxel-Based GI 8ms @ 512x512 – 27ms @ 720p - …

REAL-TIME VOXEL CONE-TRACING - GitHub Pages

    http://cis565-fall-2012.github.io/lectures/11-01-GigaVoxels-And-Sparse-Textures.pdf
    Voxel Cone Tracing The Technology Behind the Elemental Demo. SIGGRAPH 2012 . Voxel Cone Tracing Cyril Crassin, GigaVoxels: A Voxel-Based Rendering Pipeline For Efficient Exploration Of Large And Detailed Scenes . ... tal_Demo_16x9_(2).pdf . Title: PowerPoint Presentation Author

EVALUATION OF PERFORMANCE AND IMAGE QUALITY FOR …

    https://mdh.diva-portal.org/smash/get/diva2:1637733/FULLTEXT01.pdf
    Voxel cone tracing (VCT) is a rendering method used for approximating global illumination by utilizing a voxel-based representation, generated through voxelization of the scene being rendered. VCT was first introduced by C. Crassin et.al., in an article titled “Interactive Indirect Illumination Using Voxel Cone Tracing” [1] in 2011.

Cascaded Voxel Cone-Tracing Shadows - DiVA portal

    http://www.diva-portal.org/smash/get/diva2:1332922/FULLTEXT02.pdf
    sample the data Voxel Cone-Tracing sends out a lower number of cones to sample from the voxel structure. Each cone is supposed to represent the average of many different rays. This means that the sampling will be much faster than for Ray Tracing, but the result produced will also be less precise, it could be said that the result will be ...

Delta Voxel Cone Tracing - tobias.franke

    https://tobias-franke.eu/publications/franke14dvct/franke14dvct.pdf
    Figure 1: Properties of Delta Voxel Cone Tracing. Synthetic and real surfaces are voxelized and pre-filtered to quickly evaluate integrals of subtended solid angles. (a) The pre-filtered voxelization is used to evaluate shadows with arbitrary hard edges cast from synthetic objects onto real surfaces with a single cone.

for everything How to use Voxel Cone Tracing with two bounces

    https://rootserver.rosseaux.net/demoscene/prods/HowToUseVoxelConeTracingWithTwoBouncesForEverythingInsteadOfJustGlobalIllumination.pdf
    What is Voxel Cone Tracing? For diffuse Global Illumination: Multiple directions depending on normal with a aperture angle size depending of the cone count of your choice For specular lighting, reflections, refractions, hard and soft shadows, and so on: Single direction where the cone aperture angle size is or can

Interactive Indirect Illumination Using Voxel-Based Cone …

    https://maverick.inria.fr/Publications/2011/CNSGE11a/GIVoxels_Siggraph_Talk.pdf
    a few large cones (˜5) estimate the diffuse energy coming from the scene, while a tight cone in the reflected direction with respect to the viewpoint captures the specular component. The aperture of this cone is derived from the specular exponent of the material, allowing us to compute glossy reflections. 2 Dynamic sparse voxel octree structure

GitHub - domme/VoxelConeTracing: An implementation …

    https://github.com/domme/VoxelConeTracing
    This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.

Voxel Cone Tracing - GitHub

    https://raw.githubusercontent.com/rdinse/VCTGI/master/BA_Dinse_Robin.pdf
    Fachbereich4: Informatik Voxel Cone Tracing Bachelorarbeit zurErlangungdesGradeseinesBachelorofScience(B.Sc.) imStudiengangComputervisualistik …

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